2 Tokens In Dungeons >Penalizing Speed Clears
Completing the path consecutively or in less than 30 minutes triggers a second type of DR, which reduces the base reward for that path by half until reaching a minimum value.
Well first of all, half of 20 is not 2. And second, we only complete each path Once after reset, we don’t repeat the same paths so should not be encountering DR
If your saying that completing any two paths within a 30 main window will cause the second path to award 2 tokes….that’s both absurd and inconsistent because there are a lot of paths that take under 10 main to do and this DR doesn’t happen.
(edited by Nyspar.6103)
By half each time until reaching a minimum value. If you use the same character, and that character does nothing but the dungeons in question, DR won’t reset until that character goes off and does other kinds of content. DR doesn’t reset with the Daily reset.
Try using another character, or doing other content with said character for awhile.
Good luck.
Sorry I believe you are incorrect and misunderstand the issue at hand.
This is not an issue with running the same path multiple times. It is an issue with running distinct paths only once a day. If you watched the video you would see that the number of tokens awarded is inconsistent with the DR model currently in place.
http://www.twitch.tv/tree_dnt || https://twitter.com/Tree_DnT
The meta is changing at an alarming rate!
By half each time until reaching a minimum value. If you use the same character, and that character does nothing but the dungeons in question, DR won’t reset until that character goes off and does other kinds of content. DR doesn’t reset with the Daily reset.
Try using another character, or doing other content with said character for awhile.
Good luck.
Since you didnt watch the video he linked you can clearly see that he is running that path for the first time of the day. There is a bug with some paths where you get 40+2 instead of 40+20 the first time you run it. Please stop talking about DR when this is not a DR related issue.
PvP track gives correct/incorrect reward, dev post on the same day
https://forum-en.gw2archive.eu/forum/support/bugs/PvP-reward-track-not-giving-correct-progress
Dungeon gives incorrect reward….who cares amiright?
who cares amiright?
You are correct, sir.
We could use a Justin/Evan/Josh for dungeons :-(
But I guess that has the prerequisite of a team actively working on dungeons.
We can dream.
Day 118: Received 2 tokens after a grueling SE path 1. Will this ever end?
LOL ! It happened again. I was watching stream live when it bugged to 2 tokens.
Just curious – did you check that you actually recieve exactly 2 tokens and not 20?
I mean – it might display that it gives 2 but actually add 20 to your funds.
Though I really doubt that is the case.
Happend to my group today, in Sorrow’s embrace we got 2 tokens intead of full reward, we haven’t done the path in the day.
Just curious – did you check that you actually recieve exactly 2 tokens and not 20?
I mean – it might display that it gives 2 but actually add 20 to your funds.
Though I really doubt that is the case.
Yeah, it also gives only 2 Empyreal Fragments which are less important but easy to see in your inventory.
Without dev confirmation, it’s difficult to know for sure, but I’m convinced that this is how Diminishing Returns in dungeons was designed: don’t clear too quickly. Possibly, that type of DR is outdated, since few people run the same path multiple times/day anymore.
Instead of discussing whether this is (or is not) a bug, I’d recommend making a suggestion that the devs review the dungeon rewards, including any dungeon-specific DR. I don’t think this particular mechanic can be changed without looking at the overall impact of all dungeon rewards (and also comparing to other sources of tokens and gold, such as PvP reward tracks).
Support’s generalized copy/paste response:
Thank you for contacting us once more regarding the issue you were experiencing.
Issues like the one you reported often are complex to resolve, and the time it takes to fix them can vary widely based on the severity and complexity of each issue. Because of this we are unable to provide a timeframe in which the issue might be resolved.
We appreciate your help and the information provided and would highly recommend you to keep sending in game reports of the issue, If you have any other questions, please feel free to contact us.
At least they answered !
That was a copy/paste response that the offshore support guy from Asia will give for anything he doesn’t understand or cannot fix immediately. I’m looking for an actual dev response.
And some more examples, as my original link may expire soon.
@1:28:25
http://www.twitch.tv/nike_dnt/b/630124249
TA path forward. 2 Tokens
@1:35:30
http://www.twitch.tv/nike_dnt/b/630124249
2 Tokens on SE path 3. To prevent this from happening in Path 1 (which we did right after), we actually AFK’d at the start of the dungeon for about 5 minutes to make it appear it took us longer than it does to complete the path, and prevent 2 token bug, which seemed to work this time. Seriously, forcing us to AFK for full rewards :?
(edited by Nyspar.6103)
today we managed to even only get 1 token by doing a normal tour http://i.imgur.com/vQb9GN7.jpg
today we managed to even only get 1 token by doing a normal tour http://i.imgur.com/vQb9GN7.jpg
Now THAT is next level RNG. I have yet to encounter this epic level of DR from a daily
the problem still exists and isnt fixed http://i.imgur.com/iQPzxOz.jpg <- this happened today we got only 2 tokens in SE and only 1 in cof p1 followed by 2tokens in cof p3
That’s what you get for dealing damage!
Luckily bumping threads is not affected by whatever feature ™ is causing this.