3D Vision: Rendering at wrong depth

3D Vision: Rendering at wrong depth

in Bugs: Game, Forum, Website

Posted by: ROTA.4103

ROTA.4103

There are some things which are not rendered at the correct depth if 3D Vision is enabled on. I have a GTX 670, Win7 and I have this bugs with multiple driver version from nvidia.

To be more precise: With depth I mean the axis perpendicular to the monitor (Z-Axis). Positive Z-direction goes outwards the monitor and the negative direction is therefore inward.

  • Symbols over characters (like up- and downscaling or map completion) are rendered to much in positive Z-direction (this is also posted in an other thread, but with an other explanation)
  • Links to items, which are sent to the local chat, appear also in a bubble over the character. The link in this bubble is rendered to much in positive z-direction.
  • In menus, where one can decide between several choices (e.g. personal story where one can decide between two paths), the mouse icon jumps between two depths. One depth is in the main parts of the menu and seems to be the depth according to the background and the other parts are the buttons/links for the choices where the mouse icon is much more in positive Z-direction.
  • The background of in game-videos or the background in the character creation seem to be rendered in front of the characters. I mean the background has a higher Z-value than the characters. This effect is not strong, but somehow it is sometimes strange.

The following is not a bug but a wish:

  • If there are objects which are between the monitor and the character (or object very closed to the monitor) then the mouse icon seems to jump into my head. That is very exhausting for my eyes
    Maybe one can limit the mouse icon to maximal Z-value?!?

3D Vision: Rendering at wrong depth

in Bugs: Game, Forum, Website

Posted by: devcaka.8397

devcaka.8397

I am surprised this post did not get any love. I am experiencing exact same issues and it is 10 months down the line. Some of these bugs are really small but affects 3d gameplay drastically. The Symbols over character issue is one of them.

The game is gorgeous in 3d. I wish ArenaNet ironed out these few little issues to make it a finished 3d experience.

3D Vision: Rendering at wrong depth

in Bugs: Game, Forum, Website

Posted by: Geekfox.4267

Geekfox.4267

Second for mouse locking when viewing up close in 3D so that it doesn’t fly off the screen.

The only objects in depths that was ever fixed for stereoscopic 3D mode since release was the resurrect bar over characters on screen, which was a year ago.

The most things I’d like to see fixed are the star, green arrows, and ANet icons on players, as well as chat link codes in chat bubbles.