A range limitation on fire blast finishers?

A range limitation on fire blast finishers?

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Posted by: GlamSight.9327

GlamSight.9327

Hello,

as the title says i have a question, i mainly play an elem with scepter/focus and since the game update of June 25th i noticed that sometimes i would get 0 might stacks (nor fury with the XI trait of fire) from my blast finishers.

At first i thought it was just plainly bugged but i realized that within a range of around 500 i would get the might stacks (and fury).

So, does anyone know if that change is intended?
Previously i was able to get my might stacks from 900 range and i don’t really see the problem with that.

Here is a little video to show it: http://www.youtube.com/watch?v=6axxgz1GOAc

As you can see i get nothing with my first attempt even though the message of “area might” shows up.

A range limitation on fire blast finishers?

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Posted by: Da Sonic.6521

Da Sonic.6521

I don’t play Scepter Elementalist, so I’m not sure how that works, but I know for a fact that the application of combo blasts is an area around the spot where the blast finisher and combo field take place. The Area Might combo popup just tells you that you’ve created the combo (either by placing the field, comboing into it, or both) not that you were affected by it in any way.

I doubt that you could get Area Might to apply to yourself at 900 range before, and if you could it was most likely not intentional. Do you have any videos of getting it at 900 range, pre-update?

Genesis Theory [GT] (HoD)

A range limitation on fire blast finishers?

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Posted by: GlamSight.9327

GlamSight.9327

Unfortunately no as i didn’t expect this issue to happen, but i’m definitely sure it was the case, hence my feeling about the current range limitation being kittened up.
(and the 400+ fractals i played with scepter/focus)

This change is a big nerf for scepter/focus elem players.