Arah dungeon bug

Arah dungeon bug

in Bugs: Game, Forum, Website

Posted by: SaphireGem.8243

SaphireGem.8243

dunno if anyone has had this issue but i didn’t think that once you [spoiler] killed the 4 guarding the door on the one path think its warden illyan or something like that the sylvari.[/spoiler] they do not re-spawn well me and my bf and the other members of our group had this issue they res-pawed right in the middle of the fight with the crusher and aided him after we had killed him? this dungeon is pretty frustrating we couldn’t get far at all and so up and left the dungeon out of frustration and spending about 3-4 hours stuck in one area. dunno if this qualifies as a bug that and they wouldn’t snap back to their tether and we basically ended up running back to the entrance only to have them right on our heels.

Saphire Bloodclaw: Level 80 warrior, 400 cooking.
Proud member of [BE] blades edge, contact to join.

Arah dungeon bug

in Bugs: Game, Forum, Website

Posted by: Bright.9160

Bright.9160

The Wraithlord’s Crusher (the big nasty guy with the hammer) has a resurrection skill. If you pull him towards that 4 silver spawn, he will resurrect them.

The problem with him is that many people that are unfamiliar with the dungeon insist on pulling him out of his room, towards the entrance. I personally absolutely don’t understand this strategy, because all you need for this fight is a bit of condition removal and some good positioning. You should kill the Crusher first, because if you kill the Hunter, he’ll just resurrect him straight away. If you insist on pulling him out of his room, you should pull the 4 silver spawn towards the entrance first and kill them there. If you want, you can pull him on top of the hill then, because he won’t be able to rez them.

On my teams, we just bring Condi removal for when we’re immobilized. His hammer attack has a 2.5s windup and is incredibly easy to dodge. So there is really no reason to pull him away honestly.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Arah dungeon bug

in Bugs: Game, Forum, Website

Posted by: Vashoom.8512

Vashoom.8512

there are tons of bugs in arah story, none of which stop progression but cause delays in doing so,
mostly (for example) if/when people die between changing ships, or are defeated while on the old ship (dead on the floor) the ship will despawn and you will be falling for a long time until eventually dying mid flight.

also, it would be great if they allowed at least 5 seconds to loot that fire boss down below before being automatically boarded onto the ship again…

Progress blocking bugs are top priority, but not all bugs are so easy to fix as others, be cool :)

Arah dungeon bug

in Bugs: Game, Forum, Website

Posted by: Bright.9160

Bright.9160

She was talking about Arah path 3, not Story.

Legion of Doom [LOD] – Death ’n Taxes [DnT]
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu

Arah dungeon bug

in Bugs: Game, Forum, Website

Posted by: Vashoom.8512

Vashoom.8512

ah ok, oh well still fits under the topic title for what it’s worth

Progress blocking bugs are top priority, but not all bugs are so easy to fix as others, be cool :)