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Arah dungeon bug
Proud member of [BE] blades edge, contact to join.
The Wraithlord’s Crusher (the big nasty guy with the hammer) has a resurrection skill. If you pull him towards that 4 silver spawn, he will resurrect them.
The problem with him is that many people that are unfamiliar with the dungeon insist on pulling him out of his room, towards the entrance. I personally absolutely don’t understand this strategy, because all you need for this fight is a bit of condition removal and some good positioning. You should kill the Crusher first, because if you kill the Hunter, he’ll just resurrect him straight away. If you insist on pulling him out of his room, you should pull the 4 silver spawn towards the entrance first and kill them there. If you want, you can pull him on top of the hill then, because he won’t be able to rez them.
On my teams, we just bring Condi removal for when we’re immobilized. His hammer attack has a 2.5s windup and is incredibly easy to dodge. So there is really no reason to pull him away honestly.
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu
there are tons of bugs in arah story, none of which stop progression but cause delays in doing so,
mostly (for example) if/when people die between changing ships, or are defeated while on the old ship (dead on the floor) the ship will despawn and you will be falling for a long time until eventually dying mid flight.
also, it would be great if they allowed at least 5 seconds to loot that fire boss down below before being automatically boarded onto the ship again…
She was talking about Arah path 3, not Story.
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu
ah ok, oh well still fits under the topic title for what it’s worth