Auto running in combat?

Auto running in combat?

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Posted by: Hammerguard.9834

Hammerguard.9834

Is anyone else getting this random bug that causes their character to auto run forwards when they’re in combat?

… I still want tengu.

Auto running in combat?

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Posted by: Zalladi.4652

Zalladi.4652

Could this be the Taunt condition which forces you to run towards the foe that put it on you?

Auto running in combat?

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Posted by: Hammerguard.9834

Hammerguard.9834

No, literally using skills randomly in LA and it will just auto run out of nowhere. Trying to figure out what triggers it now.

EDIT: Started happening after todays patch.

… I still want tengu.

(edited by Hammerguard.9834)

Auto running in combat?

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Posted by: Zalladi.4652

Zalladi.4652

Just to clarify; check your options —> Control Options, and check what button “Auto-Run” is activated by on your keyboard. It might be assigned to a key you regularly press somehow.

Otherwise, it sounds like a bug.

Auto running in combat?

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Posted by: Zackie.8923

Zackie.8923

yea i am getting it too. either bug or lag

Auto running in combat?

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Posted by: Vox Hollow.2736

Vox Hollow.2736

My Guardian’s been getting that from time to time.
Hasn’t happened enough for me to isolate the cause either, but;

Can confirm. is real thing.

Auto running in combat?

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Posted by: Hammerguard.9834

Hammerguard.9834

Is it possible that Anet can change the way laptop trackpads function in this game? I found out that this issue happens because when I touch the tip of my trackpad while playing it will lock left click as active and whenever I use right click on my mouse my character will run fowards (left click + right click = run forward). I never had this happen before the latest patch and I haven’t changed any settings or play any different, so I was wondering if it’s possible for Anet to have changed how trackpads interact with the game?

… I still want tengu.

Auto running in combat?

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Posted by: ardasica.4531

ardasica.4531

This has been a sporadic thing that has happened in the game. You usually have to move to another action, combat or otherwise, to try and break it.

SF
OTR