(edited by Darkly.8926)
Blue Watchknight healing to full randomly
I’ve also heard Twisted Menders have been what cause this. Barely beat the blue knight due to it healing 5 minutes into the battle.
I’ve also heard Twisted Menders have been what cause this. Barely beat the blue knight due to it healing 5 minutes into the battle.
That would be ridiculous if it were true. We had this same thing just happen in my OF this past hour. Failed the event because of it…
Can they possibly get 1 thing “functional” in this game?
2 weeks to “complete” content, and its day 4 already and still more problems then I can count……
And don’t 1 person dare to reply “Its a Free to Play Game”…. It has been proven that they make more money in Gem sales then most games make that are “monthly feed”
Can they possibly get 1 thing “functional” in this game?
2 weeks to “complete” content, and its day 4 already and still more problems then I can count……
And don’t 1 person dare to reply “Its a Free to Play Game”…. It has been proven that they make more money in Gem sales then most games make that are “monthly feed”
Yeah. “Functionally,” the watch knights are healed by the menders. It’s working as intended.
The menders heal the knights. Don’t let them heal the blue knight.
There is a group of 5 menders that patrol close to the blue knights spawn. Intercepting and killing them is a top priority. This is not a bug, it is a L2P issue.
There is a group of 5 menders that patrol close to the blue knights spawn. Intercepting and killing them is a top priority. This is not a bug, it is a L2P issue.
Or a learn2readpatchnotes issue:
- Fixed an issue in which assault knights would reset health when targeting players at the edge of their engagement radius.
There is a group of 5 menders that patrol close to the blue knights spawn. Intercepting and killing them is a top priority. This is not a bug, it is a L2P issue.
Problem is, with all this bugs, we can not know what is bug and what is as intended.
Just happened again twice in my overflow. We killed the menders as sson as they were in range to be killed and still the blue watchknight reset twice.
This problem is still happening even after the patch… and if it’s realy the group of menders that cause this, i think it’s overdone that they can restore instantanetly the knight to full life…
In OF, those 5 menders were constantly destroyed, it self-healed at 50%.
The other Knights don’t have the same kind of difficulty if it is the menders, but devs haven’t said one way or the other. And I;ve seen it self heal with NO menders