Heyo!
We found a new godlike-bug, means: rly kitten! Burning dmg (tested as elementalist) is completly bugged. If i use my normal dagger/dagger-celestial in pvp against another ele, without mightstack – i ll do dmg-ticks like 400, 300,400,300,400 or 400,20,400,20,400,20 seems to be completely bugged …tested with dagger-fire-2-skill!
If i ll use fire 4-on focus: ticks (AS CELESTIAL) 600,600,1200,600,1200,600,1200…i guess focus will be new meta! my mate took this on a high lvl – with 25 might stacks he got as cele 1600,1600,900,1600,1600 – a way tooo op, i think..
If u use any condition-duration-things, the dmg will decrease instead of beeing constant with longer time…
Another interesting fact: we tested this kitten as ele vs ele and ele vs guard. Second test gave us the clue, that vs. guard u do lesser tickt with fire-dagger-2-skill…420,41,420,41…. much more often than against ele…seems kinda random…
I hope, u can clean this mess – so we can fight without asking where our burning-dmg gone or why one no-dmg-skill killed a player just with buring in 6 seconds! :>
Thanks! And sorry for my bad english…^^
Apocaly