[Bug] Daze+Basilisk Venom

[Bug] Daze+Basilisk Venom

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Posted by: Aeroxe.8140

Aeroxe.8140

Hi devs, I’m not sure if this is intentional but….

Before the patch, if you applied basilisk venom to steal or headshot, the stun would take precedence over the daze. After the patch, the daze takes precedence, killing off any stun that would have happened with steal or headshot. This is a big nerf to thief stun bursts with steal.

I was wondering if there was going to be a fix for this or not.

Thanks!

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

[Bug] Daze+Basilisk Venom

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Posted by: Aeroxe.8140

Aeroxe.8140

This is also assuming you have sleight of hand trait.

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

[Bug] Daze+Basilisk Venom

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Posted by: rsq.3581

rsq.3581

Just noticed this with Steal, definitely a problem.

Post this on the bug report forums as well, it’s more likely it will be noticed there.

Salphir | Salfir | Falana
jo0 Binder

[Bug] Daze+Basilisk Venom

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Posted by: Sizzle Hint.1820

Sizzle Hint.1820

Should be hotfixed asap, srsly…

[Bug] Daze+Basilisk Venom

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Posted by: Aeroxe.8140

Aeroxe.8140

Can we get a dev response on this? I’m sure they care for thieves too…

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

[Bug] Daze+Basilisk Venom

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Posted by: Aeroxe.8140

Aeroxe.8140

final hopeful bump

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

[Bug] Daze+Basilisk Venom

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Posted by: NevirSayDie.6235

NevirSayDie.6235

Friends, it’s been 13 hours since the original post. Most of those hours passed in the middle of the night. How fast are the devs supposed to respond?

[Bug] Daze+Basilisk Venom

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Posted by: Aeroxe.8140

Aeroxe.8140

Friends, it’s been 13 hours since the original post. Most of those hours passed in the middle of the night. How fast are the devs supposed to respond?

True. Just didn’t want this thread to disappear from the front for just a little while longer.

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

[Bug] Daze+Basilisk Venom

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Posted by: Abraxius.6429

Abraxius.6429

I can’t claim to be a part of the thief community XD as it was 4th on my list that i leveled but something like this is breaking and here is a Good Luck Bump anyway.`

The Lawful Danyyle
(Reality is Unbalanced)

[Bug] Daze+Basilisk Venom

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Posted by: Tyler Chapman.1832

Tyler Chapman.1832

PvP and Balance QA Embed

Thanks got this one guys. I actually kind of like that it doesn’t use up both CC’s at once with this but I can see how that is inconsistent with how it used to react.

Please in the future report these bugs to the game bugs section of the forums.

Thanks.

in-game alias: Powerr
Skills and Balance/PvP Team Principal QA
Former active member of Team PZ

[Bug] Daze+Basilisk Venom

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Posted by: Aeroxe.8140

Aeroxe.8140

Thanks got this one guys. I actually kind of like that it doesn’t use up both CC’s at once with this but I can see how that is inconsistent with how it used to react.

Please in the future report these bugs to the game bugs section of the forums.

Thanks.

Awesome! Thanks for the response Chapman. And yeah, in the future I’ll post bugs in the bug section.

Thief (main), ele, guard
Past member of most teams NA. Retired proleague season 1+2.
http://www.twitch.tv/aeroxe

[Bug] Daze+Basilisk Venom

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Posted by: starcraft zergling.1962

starcraft zergling.1962

Basilisk venom is still bugged.

Stealing (with mug) and both basilisk and sleight of hand make the target graphically turn into stone, but he still can move and dodge because the daze instantly cancels the basilisk petrification (effectively giving him a stun break).

Taken from the thief forum:

Karl McLain.5604:
Hey guys! What changed with this patch is that Basilisk Venom is now being recognized fully as a stun. It looks like there’s an issue that’s shown up with this new functionality where skills apply their strike (with the basilisk venom) and then be overwritten by that skill’s daze/stun. We’ll look into this and see if we can’t get it fixed soon. An idea on the fix is that the venom would apply after the strike occurs, and have it be the higher-priority stun. Thanks for the heads up!

So it seems that basilisk now inflicts regular stun.
I tested with other source of daze, and also from different profession to make sure it was not just a problem with basilisk.

From my testing (correct me if i’m wrong), any source of daze on a stuned target will stun break it.

Maybe you tried to tone down stun warriors with that change so they get penalised if they spam all their stun/daze mindlessly?

I don’t really understand the point of this change … the old overlapping stun/daze system was fine in my opinion since the stun was not stacking.

Anyway it doesn’t make any sense that daze give a stun break it’s plainly wrong design.

You could also revert the basilisk to the old petrification if it’s the source of the problem, nobody ever complained about it, it doesn’t change anything that it’s not a “regular stun” as long as you can stun break it.

[Bug] Daze+Basilisk Venom

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Posted by: Amaterasu.6280

Amaterasu.6280

It desperately needs to be fixed…

Kuro – Thief – NA
Undercoverism [UC]

[Bug] Daze+Basilisk Venom

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Posted by: starcraft zergling.1962

starcraft zergling.1962

The bug was fixed with today’s patch! Good job !