[Bug] Malrona projectile attack

[Bug] Malrona projectile attack

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Posted by: Apolyon.6937

Apolyon.6937

Hi, as the title says. In Twilight Arbor, the spider boss Malrona has a projectile attack that used to be blocked by reflection skills like Wall of Reflection or Feedback. We did this path today, and neither WoR or Feedback were working. All her projectiles passed through them.

[Bug] Malrona projectile attack

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Posted by: NovaanVerdiano.6174

NovaanVerdiano.6174

This seems to be heavily inconsistent. Sometimes the projectiles went through, sometimes they were reflected.

[Bug] Malrona projectile attack

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

If this is fully intended, it is effectively a guardian/mesmer nerf for that path, if no projectiles can be reflected. If it can actually reflect say half, it would be fairer.

[Bug] Malrona projectile attack

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Posted by: Tentonhammr.7849

Tentonhammr.7849

Dungeon changes never make the patch notes, cause patch notes for dungeons are too hard to include. Assume its intended and move on. Welcome to dungeon running in GW2.

Zelendel

[Bug] Malrona projectile attack

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Posted by: Calvinthesneak.5839

Calvinthesneak.5839

This is happening for triple trouble too, can no longer reflect the eggs spit by the wurm.

Corin Fellswick [TEST] Guardian on IoJ

[Bug] Malrona projectile attack

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

If this is intended for many enemies, that no projectile can be reflected, it is definitely a nerf to guardian’s wall and mesmer feedback. If not negating the classes in certain situations, it at least necessitates a change in utility skills used. Even reflecting only half may accomplish the same, but at least then the skill wouldn’t be useless if taken.

[Bug] Malrona projectile attack

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Posted by: Hina Miko.5612

Hina Miko.5612

I don’t understand what is the point of having skills like Magnetic Aura, that are meant to REFLECT projectiles, then change a boss’ skills where their projectiles cannot be reflected. It defeats the whole purpose. That change just makes no sense. Its essentially the game using exploits, but if a player uses them, its a no-no. Thank you Anet.

[Bug] Malrona projectile attack

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Posted by: Nar.8327

Nar.8327

Most of the “ninja” dungeon changes were made to fix exploits, and exploit fixes are never listed in the patch notes. This one was very clearly not – simply using a skill and expecting it to perform as described is not an exploit. There’s a problem with reflect skills and it’s not just localized to this encounter – certain other mobs (most notably the triple trouble wurm) are also affected after this patch. That this is still absent from the patch notes leads me to believe that this is an unintended change.

Would love to hear some official word on this, even if it’s just “something’s wrong, we’re looking into it.”

[Bug] Malrona projectile attack

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Posted by: Noah.4756

Noah.4756

Whoever made the change to reflects this patch didn’t do their homework properly. My guess is that this has something to do with the Mesmer’s Feedback skill which could be extremely effective with the Great Jungle Wurm in Caledon Forest. I haven’t tried it after the patch but it wouldn’t surprise me if the developers tried to fix the Feedback damage on the Great Jungle Wurm and in the process had some collateral damage on how reflect works on other bosses such as Malrona and the Triple wurm in Bloodtide Coast.

I would be very disappointed if the Arenanet would leave reflects in it’s current state as it would even further dumb down the game towards “100 blades”.

[Bug] Malrona projectile attack

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Posted by: Ark Bladesteele.2943

Ark Bladesteele.2943

The spider queen in Ascalonian Catacombs can no longer be reflected. The typical “stack behind the column” method is no longer viable, forcing people to fight out in the area the spider spawns in. I have a feeling that in order to fix the issue of the spider’s venoms not hitting through the column in this particular dungeon, or to make it more challenging, they’ve broken all similar dungeon enemies.

Fix one thing, break 10 more. That’s how it works at this company.

NSP’s resident crazy-eyed sylvari

[Bug] Malrona projectile attack

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Posted by: Lunacy Solacio.6514

Lunacy Solacio.6514

The feedback change on the dungeon enemies is more recent than the jungle wurm change, and is unrelated. Besides, the wurm you can still reflect some of the projectiles, and what I’m hearing is that no projectiles can be reflected on these.

[Bug] Malrona projectile attack

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Posted by: Lishtenbird.2814

Lishtenbird.2814

As I believe that was an intended change (even though a bad one), I created a pro-reflect thread in the general Discussions forum. Would appreciate some feedback (pun intented) there.

20 level 80s and counting.