Bugged Call Target icon in steroscopic 3D

Bugged Call Target icon in steroscopic 3D

in Bugs: Game, Forum, Website

Posted by: Geekfox.4267

Geekfox.4267

When my party targets on me, the crosshair icon renders on screen level, instead of directly above my head. This issue exists since GW2 came out and it’s much more noticable than the ANet icons or other icons beside the player’s names.

I took a stereo screenshot to illustrate the bug. Cross your eyes until both images combine in the center and shows depth between the UI on screen and the world in the background. The crosshair appears directly on screen level with the UI instead of appearing above me in depth, and it shows double when your eyes focus on the background.

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Bugged Call Target icon in steroscopic 3D

in Bugs: Game, Forum, Website

Posted by: shadow.6174

shadow.6174

From what I see the target crosshair isn’t the only misplaced thing, the green arrow icon used to indicate downscaled also is misplaced. Also, you don’t even need to cross your eyes to see it. Compare both images by taking as base the nameplate and see the location of the crosshair related to it in both images. Clearly you can see they don’t match.

Bugged Call Target icon in steroscopic 3D

in Bugs: Game, Forum, Website

Posted by: Geekfox.4267

Geekfox.4267

I also have another screenshot with the ANet icons and the other icons you mentioned. This is a cross-eyed stereo screenshot.

As you can see, the icons are way offset at the end of the player names.

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Bugged Call Target icon in steroscopic 3D

in Bugs: Game, Forum, Website

Posted by: Geekfox.4267

Geekfox.4267

The LFG icon is also rendered at the wrong depth as well.

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