Crash in PvP

Crash in PvP

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Posted by: Thanks.6859

Thanks.6859

STILL CRASHED after patch of the patch is the end of the world

Crash in PvP

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Posted by: Arcanum.6730

Arcanum.6730

In the last 10’ish minutes I dc’ed 7 times and never even got to reconnect to my games. I did however get the daily ‘defend a point’ chest, so that one counted…sorta.

Crash in PvP

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Posted by: Surtur.7819

Surtur.7819

still crashing, the “fix” didn’t solve anything

Crash in PvP

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Posted by: Perez.1670

Perez.1670

crashed 5 times within 3mins

A day without sunshine is like, you know, night.

Crash in PvP

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Posted by: Thanks.6859

Thanks.6859

it wasn’t just in pvp that game was crashing I crashed in santom sprint aswell

Crash in PvP

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Posted by: Crazy.1894

Crazy.1894

Worked for me, apparently.

  • edit * was too optimistic : worked for my Guardian, not my Thief or Ele (and forgot to keep the log again )
Les Loups de Sandpoint [LdS] – Vizunah
and we’re NOT recruiting ^^

(edited by Crazy.1894)

Crash in PvP

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Posted by: dansan.7098

dansan.7098

client still crashing

Crash in PvP

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Posted by: Maiden Of Shadow.6139

Maiden Of Shadow.6139

Crashed 4 times in the last 15 mins. Rejoining ongoing games only to crash a few mins in.

(MoS) Maiden Of Shadow – Piken Square

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Posted by: TheFallenAngel.1320

TheFallenAngel.1320

4 crashes for the last 10 minutes
3 of them in ranked pvp – the matches were fun and equal in balance… lost eveyr single one by the time I got back in… Thanks a lot
Its not only that I loose the matches I cant even get my daily in hot join…. and there will not be a compensation about this as well.. so legit

(edited by TheFallenAngel.1320)

Crash in PvP

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Posted by: Crazy.1894

Crazy.1894

  • Crash <—*
    Exception: c0000005
    Memory at address 00000000 could not be read
    App: Gw2.exe
    Pid: 5956
    BaseAddr: 00B30000
    ProgramId: 101
    Build: 53114
    When: 2015-09-15T20:12:53Z 2015-09-15T22:12:53+02:00
    Uptime: 0 days 0:04:11
    Flags: 0
  • System <—*
    Processors: 8 [GenuineIntel:6:10:5]
    OSVersion: Windows 6.1 (64 bit)
  • System Memory <—*
    Physical: 2549MB/ 6135MB 41%
    Paged: 7560MB/12268MB 61%
    Virtual: 2631MB/ 4095MB 64%
    Load: 58%
    CommitTotal: 4708MB
    CommitLimit: 12268MB
    CommitPeak: 6170MB
    SystemCache: 2903MB
    HandleCount: 26348
    ProcessCount: 60
    ThreadCount: 1100
  • Process Memory <—*
    Private: 1140MB
    WorkingSet: 1101MB
    PeakWorkingSet: 1174MB
    PageFaults: 1435181
  • Game Context <—*
    MapId: 549
    Flags: 0×241
    ElapsedTime: 00:02:24
  • World State <—*
    <WorldState BufferCapacity="45033472" BufferUsed="28976856" DrawCalls="1072" Fps="53" EffectLights="0" Lights="120" Materials="411" Particles="2978" Submodels="1166" TextureLoadsPending="0" TextureMemory="673932036" Triangles="463400" VerticesSoftwareTransformed="0" VideoMemoryTotal="147442104" CameraPos="153.575, -454.446, -969.276" CameraFwd="-0.505902, 0.787892, 0.351127" MapName="wZY+N.1ly6d" MapNamespace="eyIXI" MapSector="IJwR+.1qBJr" MapType="CompetitivePvp" MapFloor="6" MapId="549" MapGuid="F9D151A0-B41D-4B2F-AA62-312131E2ABE2" MapTimeOfDay="0.000000" PlayerFacing="-0.505902, 0.787892, 0.351127" PlayerPos="-149.961, 18.2826, -613.105" PlayerVelocity="0, 0, -0" />

[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]

(…)

  • Error Logs <—*
    Texture missing mip chain: 0×0265ff
    Texture missing mip chain: 0×026605
    Texture missing mip chain: 0×026606
    Texture missing mip chain: 0×026602
    Texture missing mip chain: 0×026604
    Texture missing mip chain: 0×026603
    Debug token ‘0×266fa’: Lightning ran out of space for new bolts.
    Couldn’t find missile launch point for gadget ‘0×19f00’.
    Texture missing mip chain: 0×00ecaf
    Map load hang on STATE_MODELS_STREAM detected: MapId: 549, Position: (4665.333984, -4174.898926, -793.354187), Completion: 0.000000
    Texture missing mip chain: 0×026601
    Texture missing mip chain: 0×026600
    Texture missing mip chain: 0×00d956
    Texture missing mip chain: 0×00d95a
    Texture missing mip chain: 0×00d95c
    Texture missing mip chain: 0×026607
    Texture missing mip chain: 0×026608
    Couldn’t find projectile effect for skill ‘KIWQR.f0qXr’
    Map load hang on STATE_MODELS_STREAM detected: MapId: 549, Position: (4712.979980, -4239.785645, -811.196167), Completion: 0.000000
    Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
  • DirectX Device Info <—*
    VendorId = 0×1002
    DeviceId = 0×9460
    Version = 8.17.0010.1129
    Description = ATI Radeon HD 4800 Series
    Compat = 0×00000000
    VidMem = 4095 MB
Les Loups de Sandpoint [LdS] – Vizunah
and we’re NOT recruiting ^^

Crash in PvP

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Posted by: Purifer.3946

Purifer.3946

Still experiencing crash.
Client log in normally, so this problem seems fixed.
I’ll try some other match in pvp and let you know if the problem persist.

Crash in PvP

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Posted by: Rizo.9534

Rizo.9534

crash every 10-25sec in sPvP

Crash in PvP

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Posted by: DiscoPangoon.8641

DiscoPangoon.8641

I can last a good minute or two before a crash! YEEEEEEEEEE

Crash in PvP

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Posted by: Thanks.6859

Thanks.6859

—> Crash <—
Exception: c0000005
Memory at address 00000000 could not be read
App: Gw2.exe
Pid: 7360
Cmdline:
BaseAddr: 008D0000
ProgramId: 101
Build: 53114
When: 2015-09-15T23:20:45Z 2015-09-15T16:20:45-07:00
Uptime: 0 days 0:30:54
Flags: 0

Seems to crash as soon as a control point it taken

Crash in PvP

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Posted by: Vallander.4138

Vallander.4138

Strange, but crash after switch weapon or turn on/off DS

Crash in PvP

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Posted by: Silent toe.1378

Silent toe.1378

Finishing a downed person crashes the game as do anyting i do in pvp with others…

Crash in PvP

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Posted by: holasaurus.4081

holasaurus.4081

I’m still getting crashes after joining a game, usually crashes when I come into contact with more players (usually enemies) in game.

  • Crash <—*
    Exception: c0000005
    Memory at address 00000000 could not be read
    App: Gw2.exe
    Pid: 11696
    Cmdline:
    BaseAddr: 00910000
    ProgramId: 101
    Build: 53114
    When: 2015-09-15T20:38:04Z 2015-09-15T21:38:04+01:00
    Uptime: 0 days 0:03:12
    Flags: 0

Crash in PvP

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Posted by: Madness Calms.7683

Madness Calms.7683

I have crashed twice now just a short time ago, in the same PvP arena match. Temple of the Silent Storm, in almost exactly the same physical spot(near the steps to the Temple capture point, just infront of the red team’s base, for reference I was on the blue team). Both times gave the same memory address read error that people above have copy pasted, I submited the report both times with this same information. The top section of the second bug report is below, the first one having been overwritten by the first that happened minutes later after re-entering.

—> Crash <—
Exception: c0000005
Memory at address 00000000 could not be read
App: Gw2.exe
Pid: 6332
Cmdline:
BaseAddr: 00DD0000
ProgramId: 101
Build: 53114
When: 2015-09-15T20:28:33Z 2015-09-15T21:28:33+01:00
Uptime: 0 days 0:30:29
Flags: 0

Crash in PvP

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Posted by: Purifer.3946

Purifer.3946

Seem that now is fixed. Thanks.

Crash in PvP

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Posted by: ARZK.8017

ARZK.8017

For me too. Thanks.

Crash in PvP

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Posted by: Gaile Gray

Previous

Gaile Gray

ArenaNet Communications Manager

We’ll be watching the thread, but things seem to have settled now.

Thanks again for your patience.

Gaile Gray
Communications Manager
Guild & Fansite Relations; In-Game Events
ArenaNet