[January] Issues with character art, weapons, or armor?
For some reason my last post didn’t send my other pic.
For some reason my last post didn’t send my other pic.
why not use the print screen feature bud? that image is pretty bad.
There is a small seam in my midsection. Also, the nobleman’s boots from the light armor CM explorable clips through the feathered pants. I’m wearing the inquest vestments, feathered pants, nobleman’s boots, etc. For some reason it’s only when I put on the feathered pants. Even if I take everything else off the seam is still there. With the human cultural t3 it’s fine and no seam.
I don’t know if someone has posted this in a previous thread or not.
There is a rigging/weighting issue on the shoulder pad for the Asuran Cultural Tier 2 Medium armor. one of the polygons on the edge of the “top” plate on the shoulder pad seems to be erroneously rigged to some other section of the body, causing the polygon to warp at various degrees depending on the current animation.
As far as I have found, the issue is isolated and doesn’t seem to be dependent on other worn gear, but just in case:
My character is:
Race: Asuran
Class: Engineer
Level: 80
currently worn gear are:
Head: Trooper’s Mark
Shoulder: Auxillary Powered Epaulets
Chest: Auxillary Powered Coat
Gloves: Auxillary Powered Gloves
Pants: Pirate Pants
Shoes: Pirate boots
(I’ve also sent a formal bug report ticket in-game on this issue)
Moderators,
I think I should have posted here:
Instead of creating a new post. Can you please move it there?
Class: Norn Guardian, max size, equipment: Juggernaut, full set of heavy exotic flame citadel armor, colors Illumination and Celestial. The bug exists with all other tested colors too.
Graphic glitches with Juggernaut (legendary):
Screenshot 1: If you look through the orb part of the figurine on the other side of the orb is missing.
Screenshot 2: Metallic effects of the juggernaut add transparent holes into the heavy exotic flame citadel armor at the spots with fire.
Also suggestion to make the Juggernaut even better: Make the metallic effect also apply, when the weapon isnt drawed. I am using colors I like most with the metallic effect on, but its very annoying to keep having to draw the weapon for the effect.
(edited by Malediktus.9250)
Another thing I noticed: After stealth ends, the metallic effect does not get reapplied until I switch weapons.
The boots change color whenever I exit water. It doesn’t match the boots skin though, its just a glitchy blotch of white that looks ridiculous. Should I write a support ticket as well or is just posting this with pictures good enough?
How it should be.
[IMG]http://i63.photobucket.com/albums/h156/tigerarmy666/gw013_zps05d256ea.jpg[/IMG]
How it looks after exiting water. It changes back to normal if I switch the dyes on it. I’d rather not have to constantly fix my armour appearance though.
[IMG]http://i63.photobucket.com/albums/h156/tigerarmy666/gw012_zpscc5ec0d1.jpg[/IMG]
Well the links work, but were sposed to be images. Anyone know how to paste images into a thread from photobucket? Please and thank you.
I have a charr engi and a charr warrior, and they have the same body type. Shields equipped on my warrior always clip with the hand, while the same shield model has no problem on my charr engineer at all. Please fix this visual bug !
just to be clear, all shields on war have the same problem, and I haven’t seen any shield has problem on engineer.
I’ve no idea what’s going on here. In the Hero Panel, the blade is missing from my greatsword and it seems part of the panel itself is gone.
Sylvari, Male, Mesmer, level 10
Weapon: Avenger’s Longsword, level 8, acquired from personal story The Knight’s Duel.
Armour:
Fanged Dread Mask, starter armour.
Velvet Coat, level 5, from personal story A Good Work Spoiled (I think..)
Velvet Hose, level 7, probably also from personal story but I’m not sure which one.
Apprentice Gloves, level 10, from Xee at Kraitbane Haven.
Apprentice Boots, level 10, from Xee at Kraitbane Haven.
Heavy Armor Skirts Ballooning on Norn Female
race: Norn
Sex: Female
Class: Guardian
There is an issue with some Heavy Armor skirts that balloon out from the Norn female model. I show two armor shirts on a Norn Female and how the skirts should look on a female Human for comparison. I really want the Seraph-Issue Greaves of Divinity style[norn_female_armor_bug4.jpg and human_fem_002.jpg] to work more than anything because I think it’s such a classic look.
Armors shown:
Strong Banded Legs
Rare Heavy Leg Armor
req lvl 80
Seraph-Issue Greaves of Divinity
Masterwork Heavy Leg Armor
req lvl 22
Thanks for such a great game!
I have the same issue. My head is gone under the head armor, or the textures are wrong. When I hide and show the headgear again it seems solved until I leave the area.
Hiding and Unhiding helps for me a while then it bugs out
I’ve no idea what’s going on here. In the Hero Panel, the blade is missing from my greatsword and it seems part of the panel itself is gone.
Sylvari, Male, Mesmer, level 10
Weapon: Avenger’s Longsword, level 8, acquired from personal story The Knight’s Duel.
Armour:
Fanged Dread Mask, starter armour.
Velvet Coat, level 5, from personal story A Good Work Spoiled (I think..)
Velvet Hose, level 7, probably also from personal story but I’m not sure which one.
Apprentice Gloves, level 10, from Xee at Kraitbane Haven.
Apprentice Boots, level 10, from Xee at Kraitbane Haven.
it seems to me, as having used the weapons that share that skin, that there is supposed to be a “blooming” effect like a flower coming from a stem. In this case the blade is a flower and the hilt is the stem or pod. Though I can’t remember correctly, but isn’t the blade protracted when it is unsheathed?
Please fix Duelist Coat! (the one half of medium armor guys and the Thieves Guild wear).
Despite this being adressed many times on the global thread for textures (including the old one), it’s never fixed. I don’t know if it’s because of the amounts of posts it has never been readed by a dev or something, but for an armor that so many people wear (including the Thieves Guild NPCs), I think fixing the textures of that armor (which is an easy task, even I know the process and I’m just learning to use textures on 3d models) should be a priority given the popularity of the armor.
There are texture cuts (red lines that when you zoom out become giant lines) on the chest, back (this one only when zoomed out) and the long side-skirt on the male armor (at least for human and norn models, posibly with all male models and female models from charr and asura).
It’s an armor that you see a lot, and many players wear, and it’s a constant show of a fail, which isn’t great for a game so good as GW2.
Please fix this texture, it should take around half an hour to place them correctly so the cut isn’t seen ingame and I’m sure many people would apreciate it
(edited by Lokheit.7943)
There is a bump on the right side of the robe of the Asuran cultural tier 3 light armor (Savant armor). I played around with the make over kit and it appears to happen to all male body types. It appears in a way to be rigged to the right hand. There is also some clipping with the right leg popping out from the bottom of the robe and this is most notable on the smallest male body type (second on the top row) and appears to disappear as the body types get bigger.
The name of the helm is Honed Banded Helm of the Traveler. Whenever this helm is equipped and showing, the weapons end up under my feet. When it’s equipped and not showing, the weapons clip back onto the hips. Here’s a picture I took to show it. I had to jump in order for people to see or else they just hide under the floor.
Any fix on this?
Female Asura talking here.
No screenshot right here but the issue is very simple, when i’m wearing my Twilight Arbor light pants it’s impossible to see or preview any one-handed weapon (unless I enter combat mode, but this cannot be applied to preview). They are hidden under the dress.
The real issue is : I have to take off my pants everytime I want to preview a one handed weapon. Kinda disturbing, I’m not the easy type guys.
male sylvari, t3 heavy cultural armor gloves (the long branch)
i have seen it on other characters too and it looks really strange and i hope it’s not supposed to look like that…
first one picture how it looks like normally
then two pictures how the branch of the glove bends around how it wants, while moving
Race: Sylvari
Sex: Male
Class: Thief
I am a Sylvari, i used a random human thief as example how the armor should be.
Armor
Chest: Duelist
Shoulders: Duelist
I bought them from the Black Trading Company
I hope this will be solved soon.
Greets,
Gerke
VERY ODD Issue!
Female Asura
Armor: Medium
Issue: Vigil Mask (Medium)
If I equip the medium Vigil Mask on my Asura Thief, my weapons misalign and they clip through my wrists! This makes the Vigil headpiece completely unusable without serious weapon issues!
Have a look at the screens themselves!
(edited by Kain Francois.4328)
This is a screenshot of a female human elementalist underwater wearing the feathered armor.
(see the red circle)
Full set of 5 unique skills for both dual-wield weapon sets: P/P and D/D – Make it happen
PvE – DD/CS/AC – If that didn’t work, roll a Reaper or Revenant.
This is a screenshot of a female human elementalist underwater wearing the feathered armor.
(see the red circle)
i have found this too. Not just with the feathered vestments also. I haven’t tried it out on a Norn but it seems that for the human females, the textures and meshes for the breasts look really weird and misshapen. I posted above about it and said that they look like cardboard cutouts.
Another bug I noticed after buying Charrzooka (skin) rifle the muzzle flash is half way down the barrel and not at the end?
I’m using this on a human. I don’t know if this issue is on other races?
Please fix this Anet
(edited by BOSSMAN.2647)
Race: Human
Sex: Female
Class: Thief
Armor: Seraph-issue Leather Leggings from Sergeant Rane in Kessex Hills
Problem: There is a red line that goes up the backside of the pants, it is extremely noticeable and annoying. Thank you for looking!
I’ve finally purchased Crucible of Eternity Light Leggings and I was a little disappointed that I could not change a section of the armor piece from the default tone. I found it to be odd that a large chunk of the armor can’t be colored. It’s the section on the back of the cape with the star on it. I think a bunch of folks would appreciate the change!
Thanks
Fractal Shield – tooooo much clipping…
basically yr entire arms is inside the shield.. some part of yr face/head is gone… and also the entire backslot is gone…
I guess the attachment will help… maybe can adjust the coordinates of the shield away from the character abit…
Male Charr Necromancer in Citadel of Flame cloth set
- something wrong on the neck
- showing pants while not wearing them
- Midnight fire is actually BROWN on most parts -.-
Human Female Thief
There appears to be no graphic for the head piece for the Vigil Armor Set.
Armor Worn: Complete Vigil Cultural Set. (Vigil Mask, Vigil Coat, Vigil Shoulderpads, ect.), which I obtained from the Vigil Armor Vendor at the Vigil Citadel.
Hey there, it’s not that there’s no graphic for the helmet, the thing is that that particular hair style won’t let you see it!
Here’s the screen:
http://wiki.guildwars2.com/images/2/22/Norn_Female_Vigil_Medium_Armor.jpg
- Armor clippin
- Human male – Warrior
- Full Crucible of Eternity heavy armor set
- Adquired on January, 16th
It’s not a huge clipping issue, but when I run it shows more and it only happens to the right leg.
Just a few weight problems I think. My weapons are not in the right place in my hand. I’m a male, Asura, Engineer.
Edit:
It does the same thing for my rifle. (it’s too far back and turned off to the right, so floating, not resting on my left hand)
(Sorry about the double pic)
(edited by Kisare of Cantha.2085)
Icon and name of fine quality crafted Pillaging Leather Shoulders is incorrectly displayed as Pillaging Outlaw Shoulders on tooltip and hero panel. Level for item is correct. Not sure if this has been previously mentioned.
Server : Crystal Desert
Character name : Northcraft
Gender : Female
Race : Norn
Class : Warrior
Weapons : Corrupted Skeggox, Corrupted Cudgel and Corrupted Avenger.
Bug : Icy Glow dosent appear on corrupted cudgel and corrupted avenger when no sheated as opposed to corrupted skeggox which always glow. Heres the proof :
another case with moving weapon in charr right hand when she is running. same type of bug as i posted with charr male, thief, dagger but there is charr female,necromancer,axe
Hello, I played through several classes and races ( Asura mesmer, Charr Necromancer, Human Guardian ) but recently I just made a Human Thief.
I really like the class but I’m having some issues with the chest pieces.
Whenever i wear a coat-ish medium armor piece I can see my leg-armor piece through it occasionally, and changing leg-armor piece does not change this issue.
I also made a screen shot so you know what I mean.
Does this issue have something to do with the ‘body’ i chose ?
( English is not my first language, so excuse my writing faults )
I posted this previously, but this picture is better. The gloves my char is wearing shouldn’t look like this. equipping the chest (Tier 2 Human) actually changes the gloves, puts that weird stripey part onto it, and leaves a gap between hand and wrist.
I noticed it was like this in beta pictures…..however I do not think it is meant to look like this….please fix it. I can’t stress enough there are few armors that I like on my mesmer, and this is one of them. I am getting tired of seeing things like this not being fixed, respectfully.
And I find it hard to believe so much effort is put into designing something, but then you don’t care that it looks a buggy mess.
My character: Human Female Mesmer
Armor: Human Tier 2 Chest, Light Armor
Issue: Gloves change appearance on equipping the above item, and there is a gap between hand and wrist.
there is a gap between the arm and the sheild on my norn (not just my norn other norns has same problem) :/ it is anoying, fix it please
This is killing me, i can’t watch on this hole without pain, but i like Vigil armor..
- Human, Male Necro
I am the proud owner of the crossing staff and I have heard from guildies something strange. It seems like that lantern that animates fine for me (bobs off the chain depending on movement) is a static model for them. To be extra clear in movement the lantern sways with my movement…if i do a sudden stop and turn the opposite way the lantern whips and responds to physics. It kind of strikes me as strange that a animation model would animate differently depending on who is viewing it but maybe that is a processing/memory consumption tactic.
Posting this for two reasons, I had two guildies confirm that they are seeing a static model but is anyone else having this problem? Or is this a known issue? Its definitely one that an owner of The Crossing would never know unless someone told them so I can see how this would go unmentioned.
I’ll try and get a video later.
(edited by souless.1935)
Race: Human
Sex: Female
Class: Elementalist
Problem: The whispers light leggings from the whispers vendor has a noticeable line bisecting the human females torso.
I want the weapons to be seperated from body during preview. Soem clothing hides the weps so preview is useless!
Website: http://xifix.weebly.com
I want the weapons to be seperated from body during preview. Soem clothing hides the weps so preview is useless!
then take off the clothing that hides it
I bought Citadel of Flames armor(CoF) a while ago, and now i want to combine armor parts…
Please separate CoF medium armor shoulders from body … because even if you unequip shoulders .. they are still there, they are linked to body for no reason, do something about that bug !!! !!!
Posted same post at suggestion, i don’t know if shoulders are bind on purpose or not.
Ty
I have a problem: on my elementalist i’m wearing the conjurer’s pants, but when i leave the surface for have a submarine tour the upper parts of those pants change colour and they dont get back their normal apparence if i dont take down and re-wear it. Doing it every time is a bit annoing.
I’ve no idea what’s going on here. In the Hero Panel, the blade is missing from my greatsword and it seems part of the panel itself is gone.
Sylvari, Male, Mesmer, level 10
Weapon: Avenger’s Longsword, level 8, acquired from personal story The Knight’s Duel.
Armour:
Fanged Dread Mask, starter armour.
Velvet Coat, level 5, from personal story A Good Work Spoiled (I think..)
Velvet Hose, level 7, probably also from personal story but I’m not sure which one.
Apprentice Gloves, level 10, from Xee at Kraitbane Haven.
Apprentice Boots, level 10, from Xee at Kraitbane Haven.
The preview window has this issue too, the translucent parts of Verdant and Warden weapons (plus a few others, mostly Priory I believe) don’t show up there even if they work fine in the actual game. Weapon effects don’t show either (the laser blade parts of Glyphic weapons, for example)
FRACTAL GREATSWORD
- List your Race, Sex and Class: Norn, Male, Warrior
- Be as descriptive as possible: Smoke particle effect comes out of the flat side of the blade in a linear pattern. It looks fine when swinging the weapon, but really awful while running (either in hand or on back) when the aspect of the weapon changes and the particle effect starts to shoot out the flat of the blade.
Personally I would rather delete that wierd misaligned particle effect and leave the smoke that is aligned with the edges and thereby looks great.