List of Mesmer Bugs (Older Thread)
Well, the OP is no longer updating it as of April, so a new thread is probably in order. When he was updating it, though, all the extra posts really didn’t matter, because everything was kept up to date and noted in the first few posts, so devs don’t have to go digging through a dozen pages to find reports of new bugs.
Someone should probably start a new one going off the info we have here, starting with the most game-breaking bugs.
Catorii | Lustre Delacroix | Catorii Desmarais | Synalie
Is there a bug with the illusion health gain skills/traits (signet of illusions and persisting images)? I suspect one or both are not working as they’re supposed to.
What is the point of starting a new thread? they already know what they have to do but they don’t care.
Well, that is not entirely true, at least Arcane Thievery is ultra fixed and polished. I would’ve killed the whole enemy zerg with that skill, too bad that I have stopped playing this game until they fix at least a few essential bugs.
Lets be honest, is a bad thing to invest time and money on a class that has no future. At least ascended gear is account bound now but I don’t need that kind of gear for the Elementalist.
I’m preparing an updated buglist. Might take some time to go through the rest of the thread to add any new bugs that are not in the OP. I’ll post here once the new thread is up.
I’ve tried to start playing a mesmer and the game freezes up all the time, especially when doing my personal story. I’ve played a ranger for months and never had the game freeze once. My computer has sent a bundle of error reports to Anet, but I’m pretty much just going to have to give it up with the mesmer.
New bugs thread that I will keep updated:
I’m also of the mind that making a new thread is fairly pointless, as the Guardian thread (https://forum-en.gw2archive.eu/forum/professions/guardian/Guardian-Known-Issues-2014/page/2) looks exactly the same, but with less profession-crippling bugs (for instance, double dodge trait proc – if only ours had that bug!) and players posting about how happy they are that the slightly more uncomfortable ones got fixed in a such a timely manner. Seriously, the only difference is just that the thread wasn’t abandoned after all the bugs were listed. Whatever’s least broken seems to get the most priority, interestingly.
Hmm…
BALANCE, BUG-FIXING, POLISH
Mesmer
- Time Warp: Fixed a bug that prevented the casting animation from playing if the player had a greatsword equipped.
- Polymorph Moa:
- Claw: Removed a duplicate number of targets skill fact.
- Kick: Removed a duplicate number of targets skill fact.
- Peck: Removed a duplicate number of targets skill fact.
- Screech: Removed a duplicate number of targets skill fact.
(edited by shadow.6174)
In fact, I also think that creating a new thread wouldn’t help. Even more as this one has dev responses that draws some attention to it in the topics list. Also, a high number of answers shows it as very active. Starting over from scratch wouldn’t help that much.
^ This is one of the things that makes a whole thread useless and become ignored by the devs… :/
Edit: the previous post was removed, what makes this post non-sense now.
(edited by shadow.6174)
EPurple, I am sorry but I had to report your post. Such behaviour solves nothing but may instead lead to sanctions to the whole thread.
P.S. Updated the first post to include info about the new frifox’s thread.
(edited by Lishtenbird.2814)