Map completion still not fixed.
12 page thread on this issue here:
https://forum-en.gw2archive.eu/forum/support/bugs/Got-100-map-completion-on-VB-no-reward/first
While no red post has been made, there have been a lot of reposts from ticket responses and references to other threads where the support/development team have acknowledged the problem and promised a fix is coming. Rewards for completion will be retroactive.
At least one of the dev posts in another thread indicated a fix will come with the next patch which probably means the Raid patch next week.
We will have to wait and see.
The map completion issue they have just been fixing is about maps being reseted, like getting undiscovered again. The map completion rewards issue is a different issue and no fix has came for it yet, as you can see in the thread posted by smithkt.8062.
There is a fix incoming though, most likely in the patch on Tuesday. See these red posts:
https://forum-en.gw2archive.eu/forum/support/bugs/HoT-maps-reset-on-me/page/3#post5744654
https://forum-en.gw2archive.eu/forum/support/bugs/HoT-maps-reset-on-me/page/4#post5745957
The lack of reward bug is apparently more complicated than “had 100% prior to HoT = no reward”. I have a Mesmer who had somewhere in the region of 85% completion at HoT launch, and I have been playing him quite a bit since. I can’t remember precisely what I did and in what order, but I’m fairly sure it was something like this (all post launch):
1. Completed Blazeridge Steppes, got reward.
2. Completed Verdant Brink, got reward.
3. Started completing Bloodtide Coast.
3a. Partway through, zoned into Chantry of Secrets, got 2x Gifts of Exploration (aka 100% world completion reward)
4. Finished Bloodtide Coast, no reward.
5. Completed Timberline Falls, no reward.
So yeah, I don’t know precisely what’s up, but I hope they figure it out and the fix doesn’t screw anyone out of rewards.