Melee class /warrior poor control system

Melee class /warrior poor control system

in Bugs: Game, Forum, Website

Posted by: Bomtox.2906

Bomtox.2906

I have bought this game like 10 days ago, 2 copies. I have played only 2 classes, ranger and warrior up to lvl 13. Probably i have played less than 10 hours.

I am very stubborn, i only like to play this 2 classes and nothing can change my mind to re-roll to something else.

Temporally I have quit playing my ranger after i saw a tsunami of nerfs incoming for this class.
At the moment i have played my warrior and discovered a lack of controls towards the melee classes.

I don’t have a feature like other games that i played have. To automatically run and attack the target when i press the skill button. This is very frustrating especially when i have to use “wasd” to move just one centimeter closer to the enemy, just because the game doesn’t have any option to auto run to target and attack it.

I know that my problem could be easily fixed with a 3rd party program, but i don’t want to follow that way, i want to be clean and not risk a ban.

Will this control problem be addressed by AN and fixed/implemented or it is just a game “feature”?

If no, then just redirect me to the refund department, to get my 120 euros back. I am not willing to play a game in which i cant control my char the way i want.

Thank you.

Melee class /warrior poor control system

in Bugs: Game, Forum, Website

Posted by: NickFireman.7243

NickFireman.7243

Look, i dont see any problem with this… i came from WoW, and, as far as i know, WoW has a similar melee movement schemes… So i see no problem with this… If you just need to hit a skill and the game do the rest for you, then you would be no more than a bot, just watching the game, like in strategy games.

I like to move after my mob. And specially in this game where dodge and run are vital for survival, an auto-move on attacks seems a deadly trap.

I already hate when i use skills with movement on bad timing (like sword #2 and GS #5) and end downed due to being crushed by a boss. If every attack did that i would be like crazy looking for a way to deactivate it.

Garrus Finiarel – Human Warrior
Raven Oakwood – Sylvari Ranger
Kal Vas Flam [KVF] – Jade Quarry

Melee class /warrior poor control system

in Bugs: Game, Forum, Website

Posted by: Bomtox.2906

Bomtox.2906

If i would of been a wow fan, now i will be playing MOP and not GW2. I will give you a few examples of games which have the auto attack feature" Aion, Diablo3, Cabal and many more except RIFT, which i dint played it because of this little control problem.

I want auto run to target and attack to be optional, just like in other games, but i want it to be there. For those who don’t want to use it, just un-check it, no problem.

Melee class /warrior poor control system

in Bugs: Game, Forum, Website

Posted by: NickFireman.7243

NickFireman.7243

Fine… I agree that you have the right to ask for it. But, as far as it is known, the movement for melee classes are working as intended. So this is not a bug.

If you would like that change to be made, which, i have nothing against as long as i have the option to deactivate it, you should post it on the Suggestions forum, not the Bug one, since it’s not a bug.

Garrus Finiarel – Human Warrior
Raven Oakwood – Sylvari Ranger
Kal Vas Flam [KVF] – Jade Quarry

Melee class /warrior poor control system

in Bugs: Game, Forum, Website

Posted by: Bomtox.2906

Bomtox.2906

Nevermind, it is working as intended…meanwhile i am completing my refund ticket.
I have very big doubts they will implement it this year.
Since i dint had any trial option, try before you buy, then i will ask for a refund and pay for another game. I will even contact my bank to cease any payments to AN if i have too.

Move the thread to suggestion and have a nice evening.