Mesmer and minion mobs
Huh, never noticed this while playing my mesmer. Although that might have more to do with the fact I’m busy melee’ing lupi and dodging kicks, so don’t really have time to pay attention to my illusions other than the “shatter them before he kicks them” reflexes.
“People wanting content where Berserker sucks should remember that it needs be so hard
that they will cry, not just a river, but a huge ocean.” – Wethospu
This happens way too often with the Mesmer Dueling X trait (Deceptive Evasion).
I have noticed if I am in range for Illusionary Leap/Swap then the summoned clone will almost always attack. If another target is closer than my target my clone will attack the closest target, which is very annoying but not the topic of this thread. If I am outside of range 600 dodging to create a clone is at best 50-50. Sometimes they attack, and sometimes they just stand there. It would appear that at a certain range they don’t get any targeting information and simply stand there as a clone since you are still in combat. Shattering these clones causes them to get killed, I am unsure if they even create the shatter effect since they have no target.
I do not recall any direct experience for the OP’s examples, but I will try to come back with a few screen shots later today.