Mesmer clones are not pulling aggression
Quick thing I’m adding because it just happened a few seconds ago…
I created a clone but it attacked a neutral target that I hadn’t initiated combat with. The clone stabs the neutral target (I’m running S/S weapons) and the neutral monster (a Moa) runs over and starts hitting me. What gives?
My hubs plays a Mesmer at his main and he said he never has any issues with this. However, I started paying one recently and I’ve noticed if I even so much as auto-attack after casting decoy the baddie just hunts me down. I believe any activity while “stealthed” from decoy automatically breaks the stealth. Also, I’ve initiated new combat casting mirror images and I’ve still pulled aggro first. I’ve also had my clones engage a baddie I didn’t have targeted (not pulled due to proximity, actually attacked).
So, it seems random and possibly not duplicatable by all.
Luckily, I’m good enough to survive… Most times… Lol ~laughable sarcasm~