Mobs not rendering with today's patch.

Mobs not rendering with today's patch.

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Posted by: Edge.4180

Edge.4180

Really surprised I’m not seeing a thread on this (I may have missed it) as it’s a new problem with this patch and all of my friends are complaining about it as well.

Many mobs in different areas are not rendering when viewed at certain angles (often, when they’re straight ahead they’re invisible but when closer to the edge of the screen they appear). This includes mobs that are just a handful of feet away.

Some mobs are rendering only in part. For example, two Moas will be standing next to one another, but one of them is only a pair of wings hovering in the air while the rest of the body is invisible. The moa right next to it is rendering fine, though.

Mobs not rendering with today's patch.

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Posted by: daimasei.4091

daimasei.4091

Beware of the all mighty wings. There are coming for you muahahahaha.

Now seriously, I can confirm this.

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

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Posted by: blackgoetia.1629

blackgoetia.1629

I’ve had gravelings in the ascalonian catacombs “flicker” (turn completely invisible momentarily) as I am attacking them, though their name and health bar remain visible the whole time.

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Posted by: Edge.4180

Edge.4180

Here’s a picture. Same scene. Moas would only render when I put my mouse cursor over them. When I removed my cursor from them they would vanish again (although the wings would remain).

This is not just limited to Moas, by the way. Many different types of mobs were doing it. My friends I was adventuring with were seeing the exact same problem.

Attachments:

Mobs not rendering with today's patch.

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Posted by: blackgoetia.1629

blackgoetia.1629

an example of what i mentioned earlier

Attachments:

Mobs not rendering with today's patch.

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Posted by: Mystical Digital.1603

Mystical Digital.1603

Wonder if this is tied in with NPC characters glitching like this (keeps seeing parts of people disappear and then reappear).

Attachments:

Mobs not rendering with today's patch.

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Posted by: Arsenic Touch.7960

Arsenic Touch.7960

Been seeing this for a while but it’s gotten really bad lately. Seems the culling just keeps getting worse.

Is it better to out-monster the monster or to be quietly devoured?

Dragonbrand – Level 80 – Human Ranger

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Posted by: Cole Eyre.8471

Cole Eyre.8471

I’m glad to see that I’m not the only one experiencing this…

Mobs not rendering with today's patch.

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Posted by: Hunter.9045

Hunter.9045

I just started playing again recently and just came across this bug for the first time… the funny thing is i was playing when a windows update popped up and force minimized my screen and I accidentally clicked and it restarted my computer and when i came back in i went to this area and saw this… and thought my game was corrupt or something. I guess not though seems like others are getting this as well? I ran the repair tool as well and didn’t do anything.

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Mobs not rendering with today's patch.

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Posted by: Edge.4180

Edge.4180

I didn’t have this particular problem prior to yesterdays patch, so something changed on ANet’s end.

Mobs not rendering with today's patch.

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Posted by: thuras.4537

thuras.4537

The rendering issue seems to have gotten worse after the latest patch. I would have issues with mobs not rendering before on events near Pentinant camp and such. But now it feels like we’re back on the major event “Lost Shore” where the Karka would suddenly appear right on top of everybody.

Seeing a Charr burn gives a whole new perspective to the word charcoal

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Agreed and confirmed, its worse than ever for me. Culling worse, mysteriously invisible mobs when viewed at cetain angles and FPS drops all over the place.

Mobs not rendering with today's patch.

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Posted by: Edge.4180

Edge.4180

Some feedback on this would be nice. Is ANet aware of this new problem and working on a fix? Is it an incompatibility with specific driver versions? Something? It’s not fun running through a field of hostile mobs that become invisible depending on how you swivel your camera, regardless of distance.

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Posted by: DryHumour.1307

DryHumour.1307

Wonder if this is tied in with NPC characters glitching like this (keeps seeing parts of people disappear and then reappear).

Oddly enough I noticed this in one of my character portraits at the bottom of the character selection screen. It was the first portrait which needed to be scrolled to, so I assumed that it was related to that (and it may be) but I suppose it could also be this. It was a sylvari necro. The clothes and the eyes rendered but not the rest of the head — very spooky.

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Posted by: Jason King.2647

Jason King.2647

Live Response Embed

Thank you for the reports; we’re investigating what could be causing this now!

ArenaNet Community Team
Live Response Embed

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Posted by: Jarin Arenos.2736

Jarin Arenos.2736

No mention of the amazing aerobatic moas in Lion’s Arch?

I wouldn’t mind that particularly hilarious bug hanging around a bit longer. It had our guild in stitches for a good while after the patch hit.

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Posted by: ScribeTheMad.7614

ScribeTheMad.7614

Yeah, this is the culling thing that’s been going on for months, and like clockwork gets worse with each major patch.

Portraits half loading at the character select screen? Yep, been seeing that since launch.
Happens more often with Sylvari than any of the others

“The short answer is that new content is not going to drive people away from the game.
There is absolutely no evidence to support that it would.” -AnthonyOrdon

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Posted by: Greyfur.1082

Greyfur.1082

I didn’t have this particular problem prior to yesterdays patch, so something changed on ANet’s end.

Same here, glad its not only me.

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Posted by: AjoraOaks.3659

AjoraOaks.3659

Maybe this is related to the issue?

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Posted by: Advent Leader.1083

Advent Leader.1083

Is this because of a DX platform update?

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Posted by: Jayne.9251

Jayne.9251

Maybe this is related to the issue?

That’s hilarious

L’enfer, c’est les autres

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Posted by: Seradane.3129

Seradane.3129

I saw the floating moas in Lion’s Arch too and wondered what was going on. At first I only saw one and thought it might have been a hacking Ranger. Lol nope.

Attachments:

Very strange, a little twisted, and slightly insane.
FOR PONY!

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Posted by: daimasei.4091

daimasei.4091

lol, those moas are out of control

Why fix the Necromancer for free when we can charge $$$ for the Revenant
-ArenaNet

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Posted by: Edge.4180

Edge.4180

While amusing, the flying Moa bug in Lion’s Arch is probably not related to the topic of the thread. There’s also other threads about it, and I’m concerned discussing it here further will cause confusion regarding the rendering bug being reported here.

Attached is another example of the rendering bug that appeared with the recent patch this week. As shown, the visibility of these two Skale seems to randomly come and go as I make minor adjustments to my camera.

There is actually an entire field of Skale here, including several not far behind these two, all displaying the same problems. Obviously that makes it difficult to find a safe place to stand.

Attachments:

(edited by Edge.4180)

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Posted by: Idolicious.6091

Idolicious.6091

Thank you for the reports; we’re investigating what could be causing this now!

Culling.

If you’d like to send me a monetary reward for helping you to uncover the issue at hand, please contact me via PM and I will send you my PayPal account email.

I’d also accept employment if you’d pay for my relocation expenses, because I can show you and uncover bugs in this game all day long.

^_o

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Posted by: JERRIX.5390

JERRIX.5390

Same thing happens with Environment details like rocks on cave floors (skrittsburg), bushes, debri, etc. I’ve noticed it since launch. Haven’t seen it so bad on Mobs though. Its ruins any chance at beauty this game has when you see it :*(

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Posted by: Edge.4180

Edge.4180

Thank you for the reports; we’re investigating what could be causing this now!

Culling.

If you’d like to send me a monetary reward for helping you to uncover the issue at hand, please contact me via PM and I will send you my PayPal account email.

I’d also accept employment if you’d pay for my relocation expenses, because I can show you and uncover bugs in this game all day long.

^_o

Problem with blaming it on culling is two-fold.

1) The problem was introduced with the February 26th patch and did not exist prior to that. The changes to culling were introduced in the patch on January 28th.

2) The problem is happening even in areas that are completely devoid of players and/or only have a handful of mobs in them. You might not be able to tell in my screenshots, but there really wasn’t anything particularly interesting happening in those scenes.

I’m sorry if I cost you an interview. :P

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Posted by: Edge.4180

Edge.4180

Same thing happens with Environment details like rocks on cave floors (skrittsburg), bushes, debri, etc. I’ve noticed it since launch. Haven’t seen it so bad on Mobs though. Its ruins any chance at beauty this game has when you see it :*(

The environmental details I have seen since launch, but I suspect that is more a problem with just an extremely short visible distance that is purposely chosen, and a lack of LODs to view these objects out further. I see it a lot with stumps that only render when you’re within a few meters of them.

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Posted by: Idolicious.6091

Idolicious.6091

Problem with blaming it on culling is two-fold.

1) The problem was introduced with the February 26th patch and did not exist prior to that. The changes to culling were introduced in the patch on January 28th.

Well, technically, if the problem is culling, then it was introduced when the game launched. Hah. It’s the same system, they’ve just been modifying the back-end as they see fit (I assume to improve it). They rolled out a big change on 1/28, but I’m pretty sure they said they were still going to be tweaking it. IIRC.

2) The problem is happening even in areas that are completely devoid of players and/or only have a handful of mobs in them. You might not be able to tell in my screenshots, but there really wasn’t anything particularly interesting happening in those scenes.

I’m sorry if I cost you an interview. :P

Pssh, what? Stealthed Moas and sentient wings are pretty darn interesting, to me anyways.

Same thing happens with Environment details like rocks on cave floors (skrittsburg), bushes, debri, etc. I’ve noticed it since launch. Haven’t seen it so bad on Mobs though. Its ruins any chance at beauty this game has when you see it :*(

The environmental details I have seen since launch, but I suspect that is more a problem with just an extremely short visible distance that is purposely chosen, and a lack of LODs to view these objects out further. I see it a lot with stumps that only render when you’re within a few meters of them.

Confirmed since launch; though some rocks, etc. do actually disappear depending on the camera angle, even up close. However, I have seen this in many games past. Not sure what to blame on that one.

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Posted by: Edge.4180

Edge.4180

I suspect they’re going to come back and say “driver issue”.