(edited by Airwolf.5287)
NPC's moving in Lion's Arch
It’s caused by Guardians moving them. This bug was mentioned about a month ago, started getting really abused three weeks ago, and still has not be corrected.
It’s not a single issue, so it’s probably not simple to fix. It’s also a helpful tool to un-stick event/SP/heart NPCs.
- The guardian skill “line of warding” creates a barrier against foes, however it also will move friendlies away from the guardian.
- Some NPCs are not affected, some are.
- A few players think it’s funny to move NPCs away from their standard location, .e.g. moving a merchant into the bushes so they cannot be easily found.
There are a couple of different ways to resolve it, none of them simple: overhaul the skill so it never moves friendlies (that might or might not have been the original design); tweak every NPC so they are unaffected; or start suspending players who move the NPC.
The best way to get ANet to act is to report each example of a moved NPC — if everyone does this, then it will be faster for the report team to find griefers and go after them. It will also give ANet a better idea of how frequent the issue is, allowing them to reprioritize the issue so it’s more likely to be addressed sooner.
please fix the bug asap, it’s hard to talk to npc when they all stuck together.
either you guys fix the bug or just ban these guy who use the bug to push
npc around