Necromancer minions keep randomly dying?

Necromancer minions keep randomly dying?

in Bugs: Game, Forum, Website

Posted by: William Wallace.1730

William Wallace.1730

So, I recently got my necro to lvl 80 and switched back to a good old MM build. I was unpleasantly surprised after the feature pack when my minions randomly and all at once die. For no reason. I have tried to figure out why, but I can’t. When I summon them, they can fight a little while and last a short time, then they die.

Does anyone know about this bug?! It is starting to annoy me quite a bit. Thank you.

Necromancer minions keep randomly dying?

in Bugs: Game, Forum, Website

Posted by: Sha Lar.4085

Sha Lar.4085

I can’t help except to say that I’ve noticed the same thing and only recently – probably since the last update.

I’m not certain but I think that when one dies, they are all dying.

Necromancer minions keep randomly dying?

in Bugs: Game, Forum, Website

Posted by: StinVec.3621

StinVec.3621

https://forum-en.gw2archive.eu/forum/support/bugs/Minons-level-scaling-Flesh-of-the-Master

A temporary workaround until they get to correcting the despawning behavior is to not use the “Flesh of the Master” trait in the Major slot of the Death Magic trait line. This trait is what is causing your minions to despawn when crossing between level-adjusting regional lines of a zone.

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