Minons / level scaling / Flesh of the Master

Minons / level scaling / Flesh of the Master

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Posted by: PseudoNewb.5468

PseudoNewb.5468

I noticed that, when using the Flesh of the Master trait, my minions die when my level changes due to scaling. I don’t understand why that happens if minion despawning is only affected by adding or removing that trait. But I have been able to consistently repeat this bug running between level scaling zones.

Don’t know if it is related to any of the other issues with minions, but this one is easily reproducible.

Minons / level scaling / Flesh of the Master

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Posted by: dagrdagaz.4913

dagrdagaz.4913

Having this issue/bug aswell.

Another bug or odd thing is, when my minions die this way it does NOT trigger Death Nova.

When the Minions die, the minion’s summon skill goes in cooldown, and the bodies sit in their last spot a few seconds before vanishing.

Minons / level scaling / Flesh of the Master

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Posted by: Duleshna.7430

Duleshna.7430

I can confirm this as well. The trigger seems to be the scaling, although not sure if it’s trait related as well?

This kills ALL of the minions I have running around with me. All 5 equipped + spawned Jagged Horrors.

Current build – MM/Condition Necro: http://goo.gl/XSQmhj
Theoretical build – MM/Reaper (WIP): http://goo.gl/0Drlka

(edited by Duleshna.7430)

Minons / level scaling / Flesh of the Master

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Posted by: Mike.6285

Mike.6285

You can add my name to this list. I was out trying to find those 2 new hearts in Plains of Ashford and they just kept dieing. I was looking in the wrong area for the hearts, but still, I could not figure out why the all died every few minutes.

Minons / level scaling / Flesh of the Master

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Posted by: Beowulf.5739

Beowulf.5739

Me too. Already filed 2 bug reports. Thought it might be connected with the transition from water to ground, but it could be level related. Didn’t check it yet, but as it happens when walking from one part of a map to another (touching) part, it could be that it happens when your level is adjusted. I hope they will address this problem quickly, as it is very irritating, although it reminds me of GW1 where the minions had a limited life.
Just tested it and it is definitively scaling related. Summoned a minion when I was level 6 and walked to level 4 area and boom, same happened the otherway around. Submitted a 3rd report informing Anet about that

(edited by Beowulf.5739)

Minons / level scaling / Flesh of the Master

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Posted by: Muchacho.2390

Muchacho.2390

Also that trait causes you minions to disappear when you go into down state.

Minons / level scaling / Flesh of the Master

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Posted by: Starfyre.5743

Starfyre.5743

Don’t see why Anet decided to mess around with a trait that worked perfectly fine before. But now thanks to this kitten up all us minion masters have to find a different trait to use until they fix it.

Star

Minons / level scaling / Flesh of the Master

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Posted by: Shadow Myth.6132

Shadow Myth.6132

There were some changes to the Flesh of the Master in the latest release to guard against misuse of the trait (see https://forum-en.gw2archive.eu/forum/info/updates/Game-Update-Notes-September-9-2014). I am guessing the update is sensitive to level changes.

Minons / level scaling / Flesh of the Master

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Posted by: ineffablebob.7150

ineffablebob.7150

I posted this same bug in an earlier thread, but no one responded to that one, so I’ll add my voice to the crowd here. Until this is changed, I basically can’t play my minion necro in under-80 zones, unless I change his traits. Uncool.

Minons / level scaling / Flesh of the Master

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Posted by: Pelinal Inventius.3548

Pelinal Inventius.3548

Same experience here. Please fix this, ANet!

Minons / level scaling / Flesh of the Master

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Posted by: Nihillus.5286

Nihillus.5286

Just tested it again. The patch just now did nothing for the minion issue.

Minons / level scaling / Flesh of the Master

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Posted by: Mike.6285

Mike.6285

The patch didn’t help. But if you run a different Trait until they fix it. Then you don’t run into this issue.

Minons / level scaling / Flesh of the Master

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Posted by: Zaxares.5419

Zaxares.5419

Blah. Was hoping they’d have fixed it by now. But maybe they’re still trying to track down the cause. As long as it’s on their radar and it will get fixed though.

Minons / level scaling / Flesh of the Master

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Posted by: PseudoNewb.5468

PseudoNewb.5468

Another note. Harmonious Mantras are also affected by this bug. It seems that level scaling acts as temporarily un-slotting these traits. Causing things like your minions to die with flesh of the master. With harmonious mantras, you lose your extra mantra stack when scaling.

(edited by PseudoNewb.5468)

Minons / level scaling / Flesh of the Master

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Posted by: wolfie.2841

wolfie.2841

me as well. i keep reporting it as a bug each time it happened as i wasnt sure why they were just randomly disappearing. someone mentioned this in a post i had put up elsewhere but i didnt quite understand it. i have been using t his build and toon for almost 2 years. changing it wont work. this is an integral part of the toon that needs to be fixed. thanks

Minons / level scaling / Flesh of the Master

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Posted by: Merlin Dyfed Avalon.5046

Merlin Dyfed Avalon.5046

Good thing they immediately fixed the steal bug. shows were their priorities are laying.

54 infractions and counting because a moderator doesn’t understand a joke when he/she sees it.
E.A.D.

Minons / level scaling / Flesh of the Master

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Posted by: Sehson.2930

Sehson.2930

Yep the patch from earlier today did not fix this. Changed lvl areas and poof minions despawned. wouldn’t be so bad if the timers for the resummon didn’t have a full countdown every time .

Minons / level scaling / Flesh of the Master

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Posted by: Shadow Myth.6132

Shadow Myth.6132

I think ANet should disable the changes made to the Flesh of the Master until they find another way to prevent players from abusing the trait or put in a quick fix in. Would setting a field (attribute/property) on the minions indicating (created with Flesh of the Master Enabled) and periodically verify that the trait is still enabled, when not nuke them work?

Would just like to know that the issue is in the works, even a quick fix until something better can be done would help.

(edited by Shadow Myth.6132)

Minons / level scaling / Flesh of the Master

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Posted by: Sokia.3710

Sokia.3710

Would just like to know that the issue is in the works, even a quick fix until something better can be done would help.

They are working on a slow fix.

Minons / level scaling / Flesh of the Master

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Posted by: FuriousAtrocity.2058

FuriousAtrocity.2058

I honestly don’t even know what the reason for change was … apparently some kind of Adv abuse ?!? And yeah out of all my toonz/characters, this (my Necro) was my 1st, and like some others I’ve grown very accustomed to my build. That said – my Minions keep dying when I (attempt) to cross a map. Very frustrating – plz, PLZ, PLZZZZ fix this, it’s driving me crazy. Luckily I have other toonz I can play ITM, but it must suck real bad for new players who’s Main/1st toon is a Nerco. Anywayzzz – thanx for your Time, Patience and Understanding.

Minons / level scaling / Flesh of the Master

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Posted by: Genevra.6318

Genevra.6318

I just noticed the same problem with my minions. Can someone please confirm if this is a bug or a new “feature” of the patch? If it is a bug, how soon will it be fixed? Right now, this is making my minion master virtually unplayable!

Minons / level scaling / Flesh of the Master

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Posted by: drtoszi.2967

drtoszi.2967

Hoping for a fix tomorrow >_>

Minons / level scaling / Flesh of the Master

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Posted by: Chaoskind.4125

Chaoskind.4125

same here…already wrote 2 bug reports but no reaction…

Minons / level scaling / Flesh of the Master

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Posted by: Silvercyclone.1462

Silvercyclone.1462

I have noticed it and sent an in-game ticket but it would be wise if everyone did the same. I looked at the trait and it does seem like thats the problem. When u switch lvl areas within a map the game thinks u reassigning the trait.

Minons / level scaling / Flesh of the Master

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Posted by: Zet.9130

Zet.9130

Has Anet had anything to say about this. Or should we get ready or a “it’ll get fixed when we have the next big LS update in Nov” wait?

Minons / level scaling / Flesh of the Master

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Posted by: Zenoax.6704

Zenoax.6704

One more necro voice. This “issue” really is crap. Like there’s even any “advantage” in PvE anyway. Another case of fixing something that wasn’t broke, breaking it in the process, and they dragging their feet to fix it.

Minons / level scaling / Flesh of the Master

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Posted by: Arin Loveheart.8963

Arin Loveheart.8963

video of the bug in action

Minons / level scaling / Flesh of the Master

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Posted by: Zaxares.5419

Zaxares.5419

So a new patch just went live a short while ago. Any word on whether the minion bug fix was an unannounced part of it?

Minons / level scaling / Flesh of the Master

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Posted by: rlhaas.5723

rlhaas.5723

Sorry Zax, that’s the first thing I thought of but NO. It STILL happens. This is unacceptable. This is GAME BREAKING IF YOU RUN MM IN PVE.

Minons / level scaling / Flesh of the Master

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Posted by: Drummer.2951

Drummer.2951

I just recently noticed this bug on my necro. I summon all my minions, and several seconds after they are all spawned, they will all die at the same time and all the abilities go a cooldown.

Minons / level scaling / Flesh of the Master

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Posted by: Lynne.8416

Lynne.8416

I just removed flesh of the master trait until Anet fixes this issue. As long as you don’t have that particular trait applied, then your minions won’t spontaneously die. I’ll just wait until I see an update with “fixed flesh of the master bug” before I add that trait back in.

Minons / level scaling / Flesh of the Master

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Posted by: Tiirikka.7291

Tiirikka.7291

Adding my name to the list. My poor minions keep falling to their faces which really doesn’t help at my quest for world domination. Jokes aside, I would love to see this fixed if possible. ^^

Minons / level scaling / Flesh of the Master

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Posted by: Sehson.2930

Sehson.2930

Still no fix, not sure when Tuesday patch went into effect.
since last post another patch, no fix and no response from devs

(edited by Sehson.2930)

Minons / level scaling / Flesh of the Master

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Posted by: Kukaku.1064

Kukaku.1064

Also add my to the list , .. my minions are an important part of my play style .. making it very tedious to do anything except stand in a safe spot and do nothing …

Minons / level scaling / Flesh of the Master

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Posted by: Apollos.3206

Apollos.3206

I too am having problems with the minions dieing when they try to cross over a level up or down scale zone, in water or on land. Anet got back with me via e-mail and said: “The hotfix released on September 16th fixed stability issues and should have taken care of the problem you’ve experienced with your minions. If this issue persists, please keep an eye out on the forums as well as the official website for news regarding upcoming patches and fixes.” They are trying but it still did not fix the problem. The minions are still dieing. I will be waiting for any patches that fix this problem.

Minons / level scaling / Flesh of the Master

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Posted by: MithranArkanere.8957

MithranArkanere.8957

It’s Flesh of the Master.

It’s killing them whenever scaling changes.

It also kills them if you move the trait in the trait panel without removing it. Like from a master to Grandmaster slot.

That should not happen. Minions scale like players, and moving the trait between the master and grandmaster slot doesn’t affect their health. So that should not kill them either.

SUGGEST-A-TRON says:
PAY—ONCE—UNLOCKS—ARE—ALWAYS—BETTER.
No exceptions!

(edited by MithranArkanere.8957)

Minons / level scaling / Flesh of the Master

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Posted by: virus.4370

virus.4370

same problem here..despawning minions..still..10 days and still can’t play my necro.. for me it’s minions or nothing when it comes to necromancers..and so far it’s been nothing..i swear NCsoft and Anet both hate Necromancers..but i love my minions, even if they don’t. i bet if our minions was doing insane damage or 1-hit kills. It would have been fixed before the day was over. lol

Minons / level scaling / Flesh of the Master

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Posted by: jajcee.3945

jajcee.3945

Same problem here. Just switched to my necro from warrior and noticed this issue. It makes me so mad. Minions are life, minions are love <3. Please devs, fix it

Minons / level scaling / Flesh of the Master

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Posted by: virus.4370

virus.4370

Same problem here. Just switched to my necro from warrior and noticed this issue. It makes me so mad. Minions are life, minions are love <3. Please devs, fix it

lol i think it makes all minion masters mad..i know i am..

Minons / level scaling / Flesh of the Master

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Posted by: Solus.3926

Solus.3926

this is a GAME BREAKING BUG … please, Anet, can we have it fixed!

:(

I am the menace. The one whose will is done. The haunting chill upon your neck. I am the Conundrum.