OGRE WARS full path to event lock-up

OGRE WARS full path to event lock-up

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Posted by: Kitsune.1902

Kitsune.1902

Note, there’s old thread about this issue, but it’s half a year (and numerous game updates) ago, so I’m not going to necro it. However, here’s link to the thread since it might be still relevant in some parts:
https://forum-en.gw2archive.eu/forum/support/bugs/Ogre-Wars-in-new-game-update

I’ve sent a bug report of this in-game as well (more than one, along the past few weeks, trying to provide some additional details as I observe them), but this time I was over on the map from the fully working event, to the point of complite lock-up of the event, so I’m trying to summarize it here to the best of my ability.

1) the common issue I see on the event lately is, after the event completes, Slashclaw and Shadowstalker get stuck in Ogre Kraal. Stuck as in, they will not walk off from there. They don’t aggro any ogres, and ogres won’t aggro them. The symptom this causes is, when Bloodgorge is defended from Ogres, Shadowstalker will not appear there after defense, and thus the assault can not be started. Shadowstalker will still get the quest interaction marker back in Ogre Kraal, but you can’t trigger the event from there.

At this point you can unlock the situation by letting the Bloodgorge defense fail (on busy time that’s more difficult than trying to herd cats) – which will despawn the group from Ogre Kraal, and afterwards you can do the recapture event normally.

2) However, Bloodgorge was constantlyl defended so it didn’t get a chance to despawn the stuck Charr. Instead, someone started the eventchain from Vanguard side. The event completed successfully, but this had the effect of shifting the Charr group to different position. They were now stuck outside Kraal, at the place where they normally start the assault to break the ogre houses. After the event, Gregory got stuck at Foulbear Kraal as well, and I didn’t see the event completing after this. I don’t remember if Finley was stuck at Kraal as well at this point.

3) The Vanguard camp (Sapper’s) was captured by ogres at this point, but later recaptured. I’m not sure whether the assault could not be started because of missing Vanguard NPCs, or whether it was started, but not properly completed. However, after this point I didn’t see any further activity at Vanguard camp.

4) Bloodgorge was defended two more times I think. First time, Shadowstalker had appeared in the camp at some point – I think possibly when Vanguard side event completed, she may have appeared there for possibility of triggering additional support. Either way, She was standing at the point where she normally talks to.. Ripclaw I think was the name of that Charr. She got the overhead icon for starting event, however Ripclaw was -not- standing next to Shadowstalker, and Shadowstalker – despite having the icon – did not start the assault. Afterwards, Shadowstalker despawned (this was either at the start of next defense cycle, or before it).

5) Final stand at bloodgorge: new defense event started, and a few people still held off against ogres. This time, after the defense was completed, Ripclaw walked to her place, but Shadowstalker did no longer appear. Slashclaw was (and still is as I’m writing this) still stuck outside Foulbear Kraal, as is Gregory. Right now, the event has been stuck for over an hour, and presumably will remain stuck until the map is reset – possibly at next game update.

Current map IP adddress is 206.127.159.156

To recap: Slashclaw and Shadowstalker often get stuck at Kraal, but can be despawned by letting bloodgorge event fail. However completing event from Sapper’s Side while they were stuck, cuased the evemt to get messed up further.. and after repeatedly defending Bloodgorge, eventually led to the event being complitely locked up.

(edited by Kitsune.1902)

OGRE WARS full path to event lock-up

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Thanks for staying on top of this, Kitsune.

John Smith: “you should kill monsters, because killing monsters is awesome.”

OGRE WARS full path to event lock-up

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Posted by: reapex.8546

reapex.8546

Note, there’s old thread about this issue, but it’s half a year (and numerous game updates) ago, so I’m not going to necro it. However, here’s link to the thread since it might be still relevant in some parts:
https://forum-en.gw2archive.eu/forum/support/bugs/Ogre-Wars-in-new-game-update

Thank you for this post

OGRE WARS full path to event lock-up

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Posted by: Kitsune.1902

Kitsune.1902

I hope it gets fixed. As far as I know, that event chain has never worked bugfree, ever since launch.

The map IP is now 206.127.159.215 so the instance has changed, but the situation looks similar – Slashclaw is stuck in Ogre Kraal (right inside Kraal this time), Shadowstalker is not with her, and the event chain seems to be stuck.

Also, this time both Finley and Gregory are at the spot where vanguard gets stuck (right outside Kraal gates) and Finley has the event activation circle above her head.. but talking to her does nothing.

So although there’s small variation, I think the basic setting is same, and my guess would be the chain of events that led to this lockup has been similar too.

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Posted by: Sicarine.3985

Sicarine.3985

I have something to add.

If both invasions are started, both have to complete for ogre wars to begin. Thus if the south invasion begins and the north one is bugged, this might be what keeps the map bugged indefinitely.

In essence, south waits for north to finish, but north can’t finish because it’s not technically started

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Posted by: Kitsune.1902

Kitsune.1902

I have something to add.

If both invasions are started, both have to complete for ogre wars to begin. Thus if the south invasion begins and the north one is bugged, this might be what keeps the map bugged indefinitely.

In essence, south waits for north to finish, but north can’t finish because it’s not technically started

Quite possible. I’m not 100% sure if this is still the case – and I don’t care to try it – but Vanguard invasion at least used to ‘freeze up’ if for one reason or the other, the Ogre Weaponmaster/Pet Trainer were killed before Vanguard forces got to position where they order them to be put down. Essentially the vanguard reached the point where they tell ‘second squad’ to kill the ogre leaders.. but the ogre leaders are already dead, and so the whole thing will freeze up. The event might even finish up, but the next one will never start because from vanguard’s point of view the invasion is still going on.

And if that freezes up the vanguard side, then the Charr side might eventually get stuck as well, for waiting the vanguard invasion to finish (which never happens).

I’d like to add though, that although the ogre wars is still buggy, and always eventually has a seizure, it -has- gotten better over time. Some of the issues have certainly been fixed – like f.ex. the one that used to kill the event if Shadowstalker/Slashclaw died and were not rezzed at the same time.

Right now, every time I’ve seen the event frozen, I’ve seen Slashclaw and/or Shadowstalker from charr side, and Gregory and/or Finley from vanguard side, stuck in ogre Kraal. It leads me to believe that somehow these NPCs might be tied to why/how the event freezes up, although it’s also possible it’s just sort of a coincidence, and their presence in the Kraal is just tied to the phase of event that freezes up, rather than being the actual cause.

In any case, I’m more familiar with Charr side, and on that side it certainly seems somehow connected to Slashclaw/Shadowstalker not being in their proper place when needed. So maybe it would help if Slashclaw/Shadowstalker were despawned when DEFENSE event starts, the same way they despawn when defense fails and retake event starts. Same might go for Gregory/Finley, but I haven’t really followed vanguard side enough to say anything sure of that.

(edited by Kitsune.1902)

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Posted by: Sicarine.3985

Sicarine.3985

There was a time about 3 weeks ago when I was running ogre wars with a friend, and we got the charr side done and…..nothing happened. They sat waiting. We noticed that the vanguard was running down south, so we went do do that side, and eventually the npcs from both sides met together and started the Weapons Trainer event. This leads me to believe that if both the north and south invasions happen to be running at the same time , they both have to complete.

And so I gather that then if one bugs, then there’s no way Weapons Trainer can start, because it waits for the other side to complete.

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Posted by: Kitsune.1902

Kitsune.1902

Unfortunately it seems the four aforementioned NPCs are not the only possible way for the event to go into lock-up. At server IP 206.127.146.46 there’s currently map where Ogre Wars is in complite freeze. Both Sapper’s and Bloodgorge appear to be in a state where they are either waiting for defense or assault to start (they are controlled by vanguard and charr, respectively). This time however I couldn’t find Slashclaw, Shadowstalker, Gregory or Finley from anywhere on the map. Ogre Wars event status shows ‘Charr and Vanguard forces are assaulting Foulbear Kraal and its leaders.’.

OGRE WARS full path to event lock-up

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Posted by: Kitsune.1902

Kitsune.1902

Map IP 206.127.159.189
Another day, another locked-up Ogre Wars. This time all four NPCs are standing there outside the Kraal, but this time they all aggro Ogres when they meet, so it’s a bit different than usual. It looks like the Charr are in position where they should be preparing the attack to pet and ogre houses, while the vanguard is a little further back, I’d say dead on the road, on their way towards the spot where they should be directing the attack against weapons master and pet trainer. Resurrecting Gregory and Finley at this point did not help the event along, and no further Ogre Wars related events are happening. Upon logging in on the map, I also see no indicator of any kind about the status of the event (e.g. no ‘… are attacking Ogres’, no ‘ogres are holding …’ etc. No event related text at all).

OGRE WARS full path to event lock-up

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Posted by: Kitsune.1902

Kitsune.1902

Here’s another winning number:
IP 206.127.146.65

Gregory, Finley, Slashclaw, Shadowstalker – all are onthe map. Charr troupe is i Kraal, but Finley and Gregory are standing at two separate points along their path. Both Charr and Vanguard side are at state where NPCs are ready to start assault on Kraal, but they are all out of their places, and don’t actually trigger the event. Sapper and Bloodgorge are both controlled by allied forces, defense events are not running. Ogre Wars is locked up.

OGRE WARS full path to event lock-up

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Posted by: Lucky.9421

Lucky.9421

Is there not supposed to be a status message in the top right for the meta event? right now all I have is the tournament of legends. No Ogre Wars. 64.25.33.71:0

OGRE WARS full path to event lock-up

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

During Fields of Ruin event day, I wasn’t able to find a map that had Ogre Wars completing successfully. Each instance was either stalled or would stall. It seems as if there are a ton of potential points of failure. I wonder if, as a temporary work-around, ANet could set up something to reset the entire chain if its status has remained the same for say over 45 minutes. That wouldn’t prevent it from failing again, but at least it would offer a lot more opportunities for the community to attempt it (and take notes about what works and doesn’t work to keep it going).

I’d be willing to wait a bit longer on a proper fix if we could have something like this sooner rather than soon™.

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Bloodstealer.5978

Bloodstealer.5978

Ogre Wars has been a complete lottery since I can remember and no sign of ANET doing anything about it anytime soon.
Why they thought it would be a good idea to include SAM in any collection achievement is beyond me.. having an item like SAM firmly placed in the lap of the RNG Gods is one thing, but to actually have to pray to the RNG Gods extensively just to get them to allow the event chain to work in the first place is another.
Bug fixing in GW2 is getting to a be a big joke, I have been pretty supportive of in game issues since BWE1 but tbh things now are getting too mirky in game .. Melandru bugging frequently, events with collections linked to them like in Timberline or Straits not completing.. the list is growing each patch not decreasing over time.

It’s getting to the point ANET might as well consider placing the collection items like SAM into a karma vendor list and making them an expensive option for players who cant even get to run the kitten event for weeks on end.

I fear what a HoT potato we can expect (pun intended)

(edited by Bloodstealer.5978)

OGRE WARS full path to event lock-up

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.159.171
Another day, another stuck Ogre Wars.
This time around I didn’t see Gregory of Finley anywhere. Slashclaw and Shadowstalker with their troupe are stuck at the position where they lead the attack against houses and pet huts. They aggro the ogres, so the event is apparently stuck in situation where the assault should take place.. but ogre houses are not destructible. Ogre Wars status says ‘Charr and Vanguard forces are assaulting Foulbear Kraal and its leaders.’

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Posted by: Crimsonjr.2359

Crimsonjr.2359

I find the Human bit to bug more. People do the Pre events and leave the NPC’s to die, causing the event to bug. So I try and get people to do the Charr Pre only and too ignore the Human one.

In WvW, You are the reason someone gets a Precusor – Legendary Jr

OGRE WARS full path to event lock-up

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.146.51
Another win for the ogres.

Shadowstalker and Slashclaw were stuck in Ogre Kraal, but defenses were still running. We had a group trying to unstuck the event for about an hour. Finally managed to get it done, and had the Charr crew starting the assault.

On the way to the gate, the Charr group just.. unspawned.. and event was stuck for good. The status is still ‘Charr and Vanguard forces are assaulting Foulbear Kraal and its leaders.’ Gregory, Finley, Slashclaw, Shadowstalker – I couldn’t see any of them on the map anymore.

This is probably the most frustrating failure on this event I’ve seen so far, because the work and cooperation so many people put into getting it running again seemed to pay off – only to suddenly just go away with no rhyme or reason. I’ve never seen it fail this particular way before.

— edit —

It’s some small consolation that shortly afterwards there was a small game update that effectively created and enforced a new map instance, with working ogre wars at least for a while.

(edited by Kitsune.1902)

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.159.152
5-JUN-2015, 00:10 UTC
5-JUN-2015, 07:20 UTC – still same map instance, still locked up
5-JUN-2015, 12:30 UTC – stuck 12 hours and counting
5-JUN-2015, 21:06 UTC – stuck 21 hours and counting
6-JUN-2015, 03:58 UTC – stuck 28 hours and counting

6-JUN-2015, 12:53 UTC – new working instance 206.127.146.87

And so the war is over again, and Ogres get to keep their Kraal.

This time, Slashclaw is stuck inside Bloodgorge, and Shadowstalker is standing outside the first gate – seemingly waiting for Slashclaw to get over there and keep her speech before the assault would begin. Defense events are not running, and ogre wars is – obviously – once again stuck.

— update —
7 hours later, Slashclaw has vanished from Bloodgorge, but Shadowstalker is still standing in front of the gate, and event chain of course is still locked up.

(edited by Kitsune.1902)

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.159.137
10-JUN-2015 01:10 UTC

Another bugged Ogre Wars, this one right soon after game update had reset the instance. Slashclaw from Bloodgorge and Gregory from Sapper’s are both taken captive by Ogre Kraal, and the event is toast until the next map reset, whenever it happens.

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

On IP 35, there were at least three successful Ogre Wars chains completing after the initial update today. (I had to leave shortly after.)

(I’m sure it bugs out consistently — I’m hoping that learning where it went successfully helps in the troubleshooting.)

John Smith: “you should kill monsters, because killing monsters is awesome.”

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.159.137
10-JUN-2015 01:10 UTC

10-JUN-2015 12:20 UTC – stuck 11 hours

10-JUN-2015 19:00 UTC – new working instance 206.127.146.130
Someone made the fatal mistake of running Sapper side on 206.127.146.130. NPCs were left to die, while Weaponmaster and Pet Trainer were killed.. and so the event chain is dead.

This happened after successful run from charr side, but there are no further defense events on Bloodgorge either – I believe because the event chain is in ‘attack to kraal’ state, and of course will remain so until the doomsday.

Meanwhile the earlier bugged instance still lingers.. so..
IP 206.127.159.137
10-JUN-2015 19:44 UTC – stuck 18 hours

10-JUN-2015 22:00 UTC – new instance, 206.127.146.69
With enough people taxied in, this now seems to be the ‘main instance’.

On IP 35, there were at least three successful Ogre Wars chains completing after the initial update today. (I had to leave shortly after.)

(I’m sure it bugs out consistently — I’m hoping that learning where it went successfully helps in the troubleshooting.)

IP 206.127.146.87 actually worked for several days before the update. Of course it would also constantly freeze with the charr stuck in Ogre Kraal, about one out of three or so runs, but people kept unfreezing it by failing the Bloodgorge defense until it worked again. But this latest instance (IP 206.127.159.137), it seems someone triggered the Sapper’s Delve event while the charr were stuck, and locked up the whole chain completely.

Only thing that helps then is new map instance – either with the next game update which can take a while since we just had one, or by the map getting crowded enough that new instance pops.. and then people running taxi to bring everyone to the new instance.

I just wish the event was at least modified so that whenever the defense or retake event starts, Shadowstalker, Slashclaw, Gregory and Finley will unspawn – if they are anywhere on the map. More than 90% of all lock-ups seems to be with those characters getting stuck somewhere they shouldn’t be.. and almost every lock-up I’ve seen happen, has started with the charr failing to walk out of Kraal after the chieftain is put down. Even if you manage to unfreeze the event after that, it usually takes about an hour or so.. and requires that no one happens to be in a trolly mood – or just ignoring chat.

Another weak spot is when Weaponmaster is killed before Vanguard reaches that point of event (usually because no one escorts them, and they die along the way). When Vanguard eventually comes to that spot, there’s no Weaponmaster left, and that seems to often (if not always) confuse the event chain and cause an instant and permanent lock-up. Most people know these days that Vanguard side is even more prone to locking up the map than Charr side, and so it’s rarely ran.. but it does happen, especially if the Charr side is already bugged out.

(edited by Kitsune.1902)

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.159.176
15-JUN-2015; 00:05 UTC
16-JUN-2015; 19:10 UTC – same instance, stuck for 43 hours
17-JUN-2015; 03:30 UTC – new working instance after game update (IP 206.127.159.249)

Well, it was a few days of things mostly under control – although the charr still frequently get stuck at kraal and require a couple failed defenses and an hour of work to unbug and get the chain back on track. Logged in today to find both charr AND vanguard stuck at kraal – which of course means the event chain is toast again until map reset. Apparently someone went and started the Sapper’s event chain again. Tch.

Granted it’s a bit more unusual scenario since both groups are actually inside the kraal – right next to Slacker’s Rock, at the start of the path that leads up to chieftain and guards. Ogre Wars status reads ‘Charr and Vanguard forces are assaulting Foulbear Kraal and its leaders.’

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Posted by: Kitsune.1902

Kitsune.1902

IP: 206.127.159.147

18-JUN-2015; 13:00 UTC

Another locked up instance of ogre wars. The event was proceeding as normal from Charr side. However once weapon master and pet trainer were killed, it never advanced to attacking the kraal. The charr group is just standing there outside where they are supposed to put up mortars.

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Posted by: Kitsune.1902

Kitsune.1902

IP: 206.127.159.170

18-JUN-2015; 19:00 UTC

Yet another locked up ogre wars. The situation looks almost identical to the *.159.147 instance.

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Posted by: Kitsune.1902

Kitsune.1902

IP: 206.127.159.245

24-JUN-2015; 14:00 UTC

Might as well get this over with – no, the recent patch did not fix Ogre Wars.

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Posted by: Kitsune.1902

Kitsune.1902

IP: 206.127.159.147

25-JUN-2015; 13:30 UTC
25-JUN-2015; 23:30 UTC – stuck 10 hours
26-JUN-2015; 21:00 UTC – bugged for 32 hours
26-JUN-2015; 04:00 UTC – New build, and new map, 206.127.159.155

New instance after game update, but already locked up. Maybe it’s just me, but recently it seems like ogre wars locks up even faster – and it’s always seemed like it’s during assault phase which is different from before.

It used to start from when charr are walking out of the camp and get stuck.. but now it’s been during the assault when they are supposed to attack the kraal after the weapon master and pet trainer are taken out.

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Kitsune.1902

IP: 206.127.159.184

27-JUN-2015; 21:30 UTC
28-JUN-2015; 05:00 UTC – map instance is gone, and *.155 is the active instance

At this point it’s starting to look the way the event gets stuck is becoming so consistent I could almost use the same picture over. On the other hand, perhaps that might make it easier to look for solutions?

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Posted by: Kitsune.1902

Kitsune.1902

IP 206.127.159.105

28-JUN-2015; 19:00 UTC
29-JUN-2015; 20:00 UTC – stuck 25 hours
30-JUN-2015; 08:00 UTC – stuck 37 hours
30-JUN-2015; 21:00 UTC – new instance *.113
So today Fields of Ruin was daily event map. Lots of traffic, lots of instances popping up. I saw at least 3 maps being bugged and stuck along the way. After dust settled, this is the (stuck) instance we were left with. Slashclaw stuck inside Kraal, and event chain – as usual – locked up, since around 19:00 UTC (although I’m writing this about 7 hours later since I wasn’t sure which one of the maps would be left around).

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Posted by: Kitsune.1902

Kitsune.1902

IP: 206.127.146.62

01-JUL-2015; 10:00 UTC

New month, new locked-up instance. This time couldn’t see the NPCs anywhere, but after spending over half an hour on the map I had to conclude it’s locked up as usual.

Would be nice if this could be actually fixed one of these days, so the Sam required for achievement wouldn’t be locked behind a broken event.

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