Perma-stealth via Cloak & Dagger vs. Wall

Perma-stealth via Cloak & Dagger vs. Wall

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Posted by: Iohanna.4863

Iohanna.4863

Stealth is broken and revealed is applied when a Thief deals ‘direct’ damage during stealth.

Unfortunately with enemy tower/keep walls, it is impossible to do ‘direct’ damage. Yet these walls are still ‘hittable’ objects.

This allows Thieves to infinitely stack stealth by repeatedly hitting a wall with Cloak and Dagger. It counts as a hit so it applies stealth. However the hit does no ‘direct’ damage, so subsequent Cloak and Daggers do not break stealth even if the Thief is still in stealth.

To replicate this exploit:

  • Use a full shadow arts Thief with initiative regeneration traits
  • Walk up to a wall without targeting it
  • Hit the wall with Cloak and Dagger again and again

Perma-stealth via Cloak & Dagger vs. Wall

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Posted by: Xsorus.2507

Xsorus.2507

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Perma-stealth via Cloak & Dagger vs. Wall

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Posted by: Kibbles.9813

Kibbles.9813

The Thief ability Cloak & Dagger can be repeatedly chained on Keep and Tower walls (both while being on top and inside) without triggering the Revealed debuff, stacking the Stealth duration as would otherwise not be the case. Using the Traits ‘Infusion of Shadow’, ‘Quick Recovery’ and ‘Patience’ this can be kept up indefinitely, allowing a Thief to remain within a hostile Tower / Keep without risking any detection or striking active targets such as guards or siege.

There is no instance where a connecting cast of Cloak & Dagger from active Stealth should not result in a Revealed debuff, as it constitutes a direct-target offensive ability. This works due to Keep & Tower walls being the only objects in WvW a player can target and hit, but not damage (thus not triggering Revealed).

Kynn Snagtooth [TCFM] – Tarnished Coast

(edited by Kibbles.9813)

Perma-stealth via Cloak & Dagger vs. Wall

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Posted by: greyblue.4962

greyblue.4962

This is being used in WvW to keep keeps continuously contested, and to destroy siege. There’s just a thief permanently stealthed somewhere around the walls, who nukes down siege when no one is looking and is more or less uncatchable. Since the stealth is permanent, unbreakable, and effortless, this makes thieves invincible in or around keeps.

This needs a fix ASAP.

Perma-stealth via Cloak & Dagger vs. Wall

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Posted by: Fatali.4819

Fatali.4819

This is being used in WvW to keep keeps continuously contested, and to destroy siege. There’s just a thief permanently stealthed somewhere around the walls, who nukes down siege when no one is looking and is more or less uncatchable. Since the stealth is permanent, unbreakable, and effortless, this makes thieves invincible in or around keeps.

This needs a fix ASAP.

Verified as still bugged, 2/26.

Perma-stealth via Cloak & Dagger vs. Wall

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Posted by: GreyMouser.1235

GreyMouser.1235

STILL BUGGED as of 9/5. Is this ever going to be fixed? Just watched someone hang in stealth inside a keep for over 10 minutes without appearing until he was AOEd to death.

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