[PvP] Sigils have been acting strange.

[PvP] Sigils have been acting strange.

in Bugs: Game, Forum, Website

Posted by: Hanzo.9624

Hanzo.9624

Since the patch this week I’ve noticed weapon sigils in PvP not working properly or at all. I tried this on dummies and in multiple games.

Example: Pre-patch had Force/Hydromancy + Hydromancy/Bloodlust. This would always work appropriately on weapon swap with Hydromancy procing the aoe chill on every swap. Now with both on it cancels it out, but only sometimes. This is the result of the sigil testing:

x/Hydro + Hydro/x: Worked pre-patch, no longer working (at this point in the test).

Hydro/x + Hydro/x: Working.

x/Geomancy + Hydro/x: Working

x/Battle + Hydro/x: Working

x/Geomancy + Geomancy/x: Working

x/Battle + Battle/x: Not working

Battle/x + Battle/x: Working

At a random point after this, x/Hydro + Hydro/x started working again, but the next day it stopped.

Just now had x/Bloodlust + x/Bloodlust cap at 15 stacks multiple times. Had not had problems with this earlier.

Is anyone else having similar bizarre issues with sigils?

[PvP] Sigils have been acting strange.

in Bugs: Game, Forum, Website

Posted by: Hanzo.9624

Hanzo.9624

Bump. Still happening.