[PvP] Sigils have been acting strange.
Bump. Still happening.
Since the patch this week I’ve noticed weapon sigils in PvP not working properly or at all. I tried this on dummies and in multiple games.
Example: Pre-patch had Force/Hydromancy + Hydromancy/Bloodlust. This would always work appropriately on weapon swap with Hydromancy procing the aoe chill on every swap. Now with both on it cancels it out, but only sometimes. This is the result of the sigil testing:
x/Hydro + Hydro/x: Worked pre-patch, no longer working (at this point in the test).
Hydro/x + Hydro/x: Working.
x/Geomancy + Hydro/x: Working
x/Battle + Hydro/x: Working
x/Geomancy + Geomancy/x: Working
x/Battle + Battle/x: Not working
Battle/x + Battle/x: Working
At a random point after this, x/Hydro + Hydro/x started working again, but the next day it stopped.
Just now had x/Bloodlust + x/Bloodlust cap at 15 stacks multiple times. Had not had problems with this earlier.
Is anyone else having similar bizarre issues with sigils?
Bump. Still happening.
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