PvP reward track -- daily cap
It’s happening to me too right now for the glorious track. Two days ago I was at 50% and yesterday it stopped at 74% instead of 75%. I’m sure today it’s gonna stop at 99%. There’s definitely an issue somewhere.
As far as i know people are abusing Custom Arena’s to farm PvP experience to gain levels, i assume this is also the case for reward tracks. If what i am saying is correct I don’t expect nor do in my opinion want a fix for this.
As far as i know people are abusing Custom Arena’s to farm PvP experience to gain levels, i assume this is also the case for reward tracks. If what i am saying is correct I don’t expect nor do in my opinion want a fix for this.
The fact that there is a cap at all in custom arenas seems to be already intended to curb farming, so I don’t really see the point in deliberately making the cap arbitrarily smaller on random days. I think it’s a bug, and I think it should be fixed — if they want to further curb farming, then they should make the cap permanently smaller, or the rewards less lucrative.
Thing is, though, people will always farm. Though I think the rewards could use some tweaking to be less lucrative (it’s currently faster to unlock dungeon skins through PvP than it is by doing dungeons, for example), I think the current set-up minimises damage to PvPers as much as possible: all the farmers go to clearly-marked, farming-dedicated servers where they won’t make a mess of real matches; PvPers never have to go inside a farming server unless they choose to; and the daily cap is large enough that farmers won’t be drawn in huge numbers to solo arena.
In fact, one downside of this bug is that a farmer might end up doing a solo arena match just to get that last sliver they’re missing before their final reward of the day.
You are definately right in some of your statements i think, and i barely play PvP thus can’t discuss this with you nor create anymore arguments. Lets just hope this will be brought under developer attention and prioritized which i doubt for a while since there is a explosion of problems primarely with servers atm. Thank you for giving counter-argument, good luck!
Heh, thank you. I understand this is unlikely to be prioritised, but I’d at least like to get it out there.
Or, see if any other players have discovered a work-around. I feel like there might be a way to avoid this, but I haven’t figured it out yet — if indeed there is a work-around.