Really Bright Areas [Merged]

Really Bright Areas [Merged]

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Posted by: nottsgman.8206

nottsgman.8206

just went to check this out, and now I wish I didn’t

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70 ‘mains’ and waiting for more slots
| 61 Asura | 5 Charr | 2 Norn | 1 Human | 1 Sylvari |

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Really Bright Areas [Merged]

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Posted by: Sleepy cat.7613

Sleepy cat.7613

try beat this !

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Posted by: Vio.2506

Vio.2506

Beggar’s Borrow Cave – Human My Story Mission outside divinity’s reach

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Posted by: Ester Sauter

Previous

Ester Sauter

GW2 QA Lead

Next

Just as an update we are taking this very seriously. We’re implementing some fixes internally and if they work out we’ll push those fixes live. This is an obscure bug so it’s taking time to fix, and we want to be sure it’s squashed for good.

Thank you all for bearing with us!

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Posted by: Lauren Kamieniecki.6245

Previous

Lauren Kamieniecki.6245

QA Lead

Next

Just as an update we are taking this very seriously. We’re implementing some fixes internally and if they work out we’ll push those fixes live. This is an obscure bug so it’s taking time to fix, and we want to be sure it’s squashed for good.

Thank you all for bearing with us!

The fixes for this are scheduled to go out with the next release.

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Fantastic, as it seems to be spreading more and more.

Looking forward to the ‘fix’. =)

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Posted by: Moyayuki.3619

Moyayuki.3619

Just as an update we are taking this very seriously. We’re implementing some fixes internally and if they work out we’ll push those fixes live. This is an obscure bug so it’s taking time to fix, and we want to be sure it’s squashed for good.

Thank you all for bearing with us!

The fixes for this are scheduled to go out with the next release.

Thank you for the updates!

Server: Dragonbrand
Guild: Moonlit Renegades (Moon)
Highest-Level Toon: Markus Emmerich, 80 Human Scrapper

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Posted by: Ester Sauter

Previous

Ester Sauter

GW2 QA Lead

Next

Lauren is right, I wasn’t clear. This patch will fix the existing areas that have problems. What we are still looking into is why they are happening and what we can do to prevent new ones in the future. I believe we’ve found it, if so then you’ll never see these again. If not we will keep fixing them and working towards a permanent solution.

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Posted by: Feydiir.2609

Feydiir.2609

Phew I saw this and thought something was seriously wrong with my Mac “beta” game client.. thanks for clarifying and fixing it.

Late 2012 iMac – 3.4 GHz i7 – 16 GB – GeForce GTX 680MX 2GB – OSX 10.11

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Posted by: minion.1987

minion.1987

i actually like this bug mostly when it’s dark in game. made the harpies look like angels.

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Posted by: Lauren Kamieniecki.6245

Previous

Lauren Kamieniecki.6245

QA Lead

Next

i actually like this bug mostly when it’s dark in game. made the harpies look like angels.

Well I guess that was one positive.

If there are any further really bright areas please start a new thread.

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Posted by: Michella Long Legs.4579

Michella Long Legs.4579

Hello All,

“This patch will fix the existing areas that have problems. "

When will this happen please? Some of these bright areas are really unnavigable at present.

Regard,
Michella

Always choose to have a wonderful day.

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Posted by: Ester Sauter

Previous

Ester Sauter

GW2 QA Lead

Hello All,

“This patch will fix the existing areas that have problems. "

When will this happen please? Some of these bright areas are really unnavigable at present.

Regard,
Michella

Is this still happening after yesterday’s patch? If so can you give me some locations? There were fixes for at least four areas yesterday

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Posted by: Michella Long Legs.4579

Michella Long Legs.4579

Hello,

I see one only so far outside of Provenic? Trail in Queensdale. That seems to be the only one left on my map as the others are now gone.

Maybe it took a little while to propagate to me as I saw them all over after the update, but today they seem to have almost all disappered.

If I run into any I’ll let you know.

Regards,
Michella

Always choose to have a wonderful day.

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Posted by: Trigore.7904

Trigore.7904

Glad I saw this. Thought there was a problem with my graphics card

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Posted by: Inculpatus cedo.9234

Inculpatus cedo.9234

Hello All,

“This patch will fix the existing areas that have problems. "

When will this happen please? Some of these bright areas are really unnavigable at present.

Regard,
Michella

Is this still happening after yesterday’s patch? If so can you give me some locations? There were fixes for at least four areas yesterday

New place I saw today:

The area beyond the portal leaving the Grove into Caledon Forest.

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Posted by: shadow.6174

shadow.6174

Really Bright Areas [Merged]

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Posted by: TehHobNob.4687

TehHobNob.4687

Shaman’s Rookery today in Wayfarer Foothills. Going for Nevermore. Tier 3 precursor crafting is going to be blinding with excitement :p

Tears of Itlacol is as well. I am guessing every mini dungeon has the problem. This one is particularly bad because I can not see the pattern to solve the puzzle. I am stuck on precursor progression.

Pancakes
Thief

(edited by TehHobNob.4687)

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Posted by: Blacklist.6593

Blacklist.6593

Confirming Shaman’s Rookery. In game as I’m posting this, the cave is lit up like it has floodlights built into the walls.

Addendum: It’s not just the interior, but the exterior of that area/cell that suffers this lighting effect.

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(edited by Blacklist.6593)

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Posted by: Annonrae.3681

Annonrae.3681

Confirming Shaman’s Rookery. In game as I’m posting this, the cave is lit up like it has floodlights built into the walls.

Addendum: It’s not just the interior, but the exterior of that area/cell that suffers this lighting effect.

Can confirm this.

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Posted by: Aldath.1275

Aldath.1275

Can confirm, my wife and I almost got eye cancer on Tears of Itlaocol

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Posted by: Valento.9852

Valento.9852

This lighting bug is so weird.

Attempts at ele specs:
Shaman
Conjurer

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Posted by: penelopehannibal.8947

penelopehannibal.8947

Really shiny place at Unseen Scratch. No wonder the Skritt love it there so much!

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Blood & Merlot [Wine]

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Posted by: EricM.7216

EricM.7216

I wanted to chime in and report that I have also seen this on Shaman’s Rookery and Tears of Itlaocol and cannot progress my precursor collection. Hope to see a fix for this very soon

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Posted by: tacticalevilnoodlefox.5694

tacticalevilnoodlefox.5694

Just wanted to report another area that’s still having the issue, the JP at Shama’s Rookery. I saw the lighting problem here before, but it was just outside the JP and ended once you got inside the cave. Now it seems to have spread inside as well.

Edit to add it makes it really hard to see the AOE rings around the ravens when you’re trying to do the JP.

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Posted by: Aldath.1275

Aldath.1275

Is the team even trying to solve this bug or are they letting it stay like the Revenant and Dungeon bugs? We haven’t got any sort of feedback after the supposed “fix”

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Posted by: Sylel.3052

Sylel.3052

Please someone fix this!

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Posted by: Bugabuga.9721

Bugabuga.9721

Makes it basically unsolvable short of trying all the patterns.

What does the right cheek show?
Also no rumbling either

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Posted by: shadow.6174

shadow.6174

Know issue. It’s an old bug that apparently got back.

Edit: Thread got merged.

(edited by shadow.6174)

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Posted by: Aldath.1275

Aldath.1275

Ok, so, we got a bugfix today and Anet completely ignored this issue… Bumping this so they don’t forget they have a job to do.