Sanctum Sprint Lightning Pull is Broken

Sanctum Sprint Lightning Pull is Broken

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Posted by: TheRevivedShadow.5708

TheRevivedShadow.5708

For some players (including myself) the lightning pull ability is INSANELY unreliable. The jumps that require you to use that ability (the ones with the purple crystals) are almost impossible to do, as the ability will usually launch you over the platform. Some other people I asked had no idea what I was talking about; they just said you press 3 and it would always take you to the platform. Many have my issue.
There are certain sections where you must use this ability to progress and I just found myself falling 80% of the time. This makes it a game of chance, not skill. And some players have a unfair advantage. Some jumps do work more reliably than others, though.

According to the wiki: “Some players will find that the Lightning Tether skill will not work reliably, often causing the leap animation to either shoot over the intended target location or cut short. While this is often caused by lag, it can still happen with low latency”.
I can only finish the map in the time limit if I use the skip to the next checkpoint skill.

Please fix this bug which makes Sanctum Sprint unplayable.

I own a fridge

Sanctum Sprint Lightning Pull is Broken

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Posted by: Knight In Shining Armor.1708

Knight In Shining Armor.1708

I noticed this happening right after they added the option to set your own camera distance. I sent in a bug, never heard anything more about it.

I’m always falling short, never seen anyone overshoot before.

Sanctum Sprint Lightning Pull is Broken

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Posted by: Serval.6458

Serval.6458

This has happened to some extent since the skill was first introduced in the Bazaar of the Four Winds, I don’t think awareness of the issue is what’s stopping it from getting fixed.

Sanctum Sprint Lightning Pull is Broken

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Posted by: shadow.6174

shadow.6174

Long story… this issue has been around for a long time now.. really annoying -_-

Sanctum Sprint Lightning Pull is Broken

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Posted by: mrstealth.6701

mrstealth.6701

While I can’t say over/undershooting with this and similar skills is the norm for me, they are quite unreliable. I haven’t done Sanctum Sprint in a while, but the lightning pull skill in Dry Top and even the launchpads at Tequatl behave the same way. Either of them can over/undershoot the target landing spot by a considerable amount, or just drop you out of the air like a brick mid-flight.

I have noticed that it often accompanies the flight/jump being jerky or having some rubber-banding. Which makes me think that it’s caused by server or network lag, as the wiki suggests. Even with an apparently low ping, server lag can still cause problems. I often have skill lag when my ping is still under 100.

Footsteps Of War [FoW] | Yak’s Bend
Seer Of The Divine | Sarina Starlight | Tireasa | Caedyra

(edited by mrstealth.6701)

Sanctum Sprint Lightning Pull is Broken

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Posted by: RoseofGilead.8907

RoseofGilead.8907

Basically, if you’re prone to server lag, you’re going to have this problem. If you’re not prone to it (like me), you’re not going to have this problem. It really sucks for those who do have lots of the lag problems.

Sanctum Sprint Lightning Pull is Broken

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Posted by: shadow.6174

shadow.6174

Lag surely can affect it but it’s not directly related to lag. Lag just makes it worse. There have been cases where I wasn’t having any lag at all, ping was low and stuff and even so I kept being overshot, even then when using that tethering thing that should put me in its exact place.