(edited by Wasbunny.6531)
Sigils Bugged on Giver's Weapons
Could anyone that has a Superior Sigil of Torment on one weapon and a Superior Sigil of Earth on the other please post if these are working together properly?
I find it hard to imagine I’m either the only one who is experimenting with that combination or am the only one it’s bugged for.
I’ve already posted an in-game bug report but until it’s fixed I’m looking at two weapons that have expensive and useless sigils on them. Please post so we can get this fixed.
(edited by Wasbunny.6531)
UPDATE:
I just replaced my Superior Sigils of Earth with Superior Sigils of Geomancy thinking I would just use this combination until the Superior Sigil of Torment gets fixed.
Torment still never procs. The Sigil of Geomancy works correctly on swap but never any Torment, ever.
Some variables to help narrow down the problem. My character is a human female necromancer and all weapons have been transmuted (pre patch). Weapon stats on one set are Giver’s and the other set is Berserkers. All weapons are exotic. Critical chance is 51%. If I have only one weapon with the Sigil of Torment equipped it procs. If both weapons have the Sigil of Torment it procs.
So it looks like I’m stuck with 16g worth of worthless sigils on this character until this is fixed. Luckily I have 7 others to play in the meantime.
Since all I’m hearing is crickets in this thread I’m starting to think this is only happening to this one character. It would be extremely helpful if anyone has tried out any of these combinations to post their results.
(edited by Wasbunny.6531)
sigil of earth and torment are working fine for me
Thanks for the reply Khezekiah.
I just did some more tests and got even stranger results.
Sigil of Torment on one weapon and Sigil of Geomancy on the other. Same for off set. I unequipped all weapons and equipped them one by one and the torment started to be applied. Once I had all four weapons equipped I was getting reliable Torment but now the Sigil of Geomancy stopped working. No on swap at all.
I then took all weapons back into inventory and reequipped all at once. Now the Torment is gone but the Sigils of Geomancy are proccing when I swap. Back to square one.
This is reminding me of when the Giver’s weapons first came out they wouldn’t give you the condition duration after you were downed. We all figured out a work around by going into townclothes and then back into armor which reset it. It was eventually fixed.
Anybody else having issues with the ‘on critical hit’ sigils being nullified by others?
UPDATE & CONCLUSION: I went ahead and made an entirely new set of weapons and put a Superior Sigil of Torment and a Superior Sigil of Geomancy on each set. The only difference from the set I was using above is that they are Rampager, not Giver’s.
They work perfectly.
My conclusion is: Giver’s weapons do not work correctly with sigils after the patch.
I don’t know if it’s just Sigil of Torment or if it’s all but my results from above are 100% repeatable with Giver’s weapons. If even one Giver’s weapon is equipped the two sigils will conflict with each other and only one will ever activate.
Just going to add to this thread…I can confirm that Giver’s weapons are bugged. I’m currently running p/d & p/d, both sets are giver’s, both pistols have the sigils of battle, and the daggers have sigils of doom. when I swap weapon sets the sigil of doom queue’s up for my next attack. However sigil of battle does not proc to give me might stacks. However…if for testing I run p/p & d/d, so that means the two pistols both with sigils of battle and the two daggers with sigils of doom, the sigils of battle correctly proc when i swap to them. So as said above Giver’s weapons are causing some sigil conflicts or something.
A word from Anet that a fix is on the way would be great…
Wu Táng Financial [Táng] – YB
The Corruption stacks are being applied correctly on my Giver’s Shield, and the Condition Damage is being increased on my Hero panel.
So not all Sigils on Giver’s weapons are bugged.
~Bigoak