Story mission in Tangled Depths

Story mission in Tangled Depths

in Bugs: Game, Forum, Website

Posted by: SamTheGuardian.2938

SamTheGuardian.2938

The story mission Roots of Terror is one of the worst in the game. Not overly difficult, not challenging, just kitten annoying. This is textbook Horrible design. I don’t know where to suggest you start with fixing it but you can start with the problem of falling. About 1/4 though if you fall in upper north east area of instance there are no mushrooms or path to jump back up. The player finds themselves in a situation where their best option is just leave the instance and do it over again. Since this is inconsistent with other instanced content I assume this is just something that got missed as you rushed the creation of this. Regardless it’s unforgivable as you’re only succeeding in 1.) annoying players 2.) wasting our time. A simple mushroom placement or two would solve this. Perhaps it might be something you look into.

Story mission in Tangled Depths

in Bugs: Game, Forum, Website

Posted by: Atenhara.2947

Atenhara.2947

I rather liked the choices in this one, but I was unable to find the path. So I simply killed all the mobs and ran through and it updated anyways.