(edited by das Keks.5403)
Superior Sigil of Air has 5s cooldown not 3s!
Seems like some developer forgot to do his work
Not the first time this happened and I’m definately not surprised.
They change skills and forget to change the tooltip with it, so this is probably the changed tooltip with the missing implementation. If this is done by 2 different developers they should put them next to eachother!
On a serious note.
I’m not sure wether or not the number of tests are enough to confirm this, but it does indeed looks like its bugged.
Should probably be tested with perma 100% crit.
Thanks for testing, hope this gets sorted out soon™
Yeah we had a post about this before in the pvp section and everyone showed that it had a five second icd.
But i think most people agreed it doesnt really matter, and then some qq’ers enforced it with their qqing.
But i think most people agreed it doesnt really matter.
As long as the tooltip reflects the real cooldown, im fine either way
From the only update I could find that affected sigil of air:
Sigil of Air: This sigil now has a 50% activation chance on critical hit. Rescaled the cooldown from 5, 5, and 5 seconds to 5, 4, and 3 seconds for the minor, major, and superior versions, respectively. This sigil remains unable to critically hit.
Unless something else has changed since, the OP is correct that it the superior version should be on a 3s cooldown.
@OP: if you have time, it would probably help to use the in-game /bug reporting tool right after you do some testing (so it’s easy for QA to replicate your results). A support ticket might also be useful to them.
The discussion in the pvp section that Nyx mentioned:
https://forum-en.gw2archive.eu/forum/game/pvp/Sigil-of-Air-is-broken/first
and a 5month old post about it here:
https://forum-en.gw2archive.eu/forum/support/bugs/Superior-Air-Sigil-has-5-sec-cooldown-not-3
It’s great that you bring some attention to it again, just linking those for more evidence