Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Isengard.2134

Isengard.2134

So ever since I got my Tier 1 heavy armour for my Sylvari it’s had this base blue colour that I cannot dye over. Once I got my tier 2 it had the same issue.

I eventually replaced the culturals with Dragonic Armour and the it was no longer an issue. Now however I started getting my Twilight Arbor set and exactly the same thing is happening, there’s a blue base colour that I cannot dye over.

I’m hoping this is a bug and not a symptom of being Sylvari because a friend who’s playing human can dye it whatever colour he wants, because this severely limits the dye colours I can use on this set.

I have a attached an image displaying an example of the issue.

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Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Isengard.2134

Isengard.2134

Another image for comparison.

Attachments:

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Serval.6458

Serval.6458

Parts of sylvari cultural (and apparently TA) armour are based on your skin colour.

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Pyles.5301

Pyles.5301

Edit My below post will not help the OP as this is as per the above poster, a racial effect for Sylvari. My post applies to a closely related bug though **

Some armors have 1 less colour area to dye. Those which have the lower number of colors can till retain a colour not able to be changed. i.e Gloves with 1 colour, pants with 2, Boots with 1 etc.

I had some heavy gloves which had 1 colour, which were a very dark grey/blue. Yet the palms of the gloves were red. Turns out i had used red previously on a set of gloves which had 2 areas to colour.

Workaround: Find an armor piece with more areas to colour than your current, change to preferred colours, swap back the preffered piece.

(edited by Pyles.5301)

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Isengard.2134

Isengard.2134

Parts of sylvari cultural (and apparently TA) armour are based on your skin colour.

If that’s true then it doesn’t explain the issue not cropping up for a fellow Sylvari friend of mine. But if it really is the case then I’d very much like it removed, it severely limits my dye colour options.

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Jornophelanthas.1475

Jornophelanthas.1475

This issue (bug?) also applies to the male sylvari’s default town clothing. Especially noticeable in the shirt, as about half of it is based on skin colour and quite hard to distinguish from the character’s actual skin.

I don’t know the about female sylvari, as I never created one.

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Isengard.2134

Isengard.2134

Okay so it seems to be an issue with the Male Sylvari and Sylvari heavy armour. I’ve also found last night that I cannot dye my TA armour black, when I close the hero panel after setting the colour it revert to “Dye Remover”, this does not happen on other armour pieces.

Clearly there are bugs with my armour and it’s becoming very frustrating, especially with no word from Anet on this issue.

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Isengard.2134

Isengard.2134

Bump

So one month later and no response to this or my support ticket and most definitely still no fix.

This is the type of thing that will keep me from spending real money in the game since my issues seem to be of no consequence anyway.

As a side I’ve found a way to consistently crash the game too. Just dye the TA armour piece black, close the character window so the game resets the armour to dye remover, then drag the armour piece to inventory. Hey presto, you crashed Guild Wars 2!

Please could someone from Arenanet please confirm that they are at the very least aware of the issue and will at some point look into it.

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Roybe.5896

Roybe.5896

Sylvari clothing, by lore, are an extension of their own skin. It makes sense that there will be parts of the armor that will be the same color as your skin shading towards the color dye you have chosen…to me it appears that it’s working as intended…as far as the crashes…I would split that out from the body of this and create or check for the bug elsewhere, as you are making 2 bug reports…good luck.

Sylvari Heavy Armour Non-Removable Base Colour (BUG?)

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Posted by: Rarespawn.6028

Rarespawn.6028

Yeah, this is not a bug, and is intentional. Since Sylvari grow their own armor it only makes sense. I think it actually looks really cool when you use it to your advantage! More examples can be seen in this thread:

https://forum-en.gw2archive.eu/forum/races/sylvari/T1-Light-Cultural-Clashing-Colors/first#post967664

Mesmer 80, Elementalist 80, Guardian 80, Ranger 40