TA new path end boss bugged.
Thanks for the report, we’ve identified the issue and will have a fix shortly. I do encourage you to try again as this issue is quite rare.
My party and i have the same problems we killed the clockheart boss and holograms were still spawning. Its not worth trying again if its going to bug out again.
Quite rare as it may be, we had the same problem. Really kitten frustrating to get all the way to the final boss, get him down after a lot of trial and error and then get NO reward whatsoever, or dungeon completion, or a chance to do the extra events, or whatever the path still got in store for us. Rare? Right, whatever. Try again? Probably not, get it fixed first, THEN release a patch. Please. I don’t feel like playing anything of this bloody patch right now.
Yup. 3 hours wasted. Sorry, but maybe take more than 2 weeks to prepare a new release, so we don’t get game-breaking bugs like these. Apparently it’s not so rare, since I’ve seen it happen to at least several people already.
we had the same problem. I wanted the box.
I don’t think it’s "quite rare’, we had 2 parties of 5 guildmates having the same problem this evening while trying the new path… And it has definitely made us upset to play for an hour straight for nothing but a bugged ending… I guees I won’t play this path again until this issue is fixed.
Update: 2 out of 4 guild parties had this “quite rare” bug tonight. When ANet defines an item to be “quite rare”, you got a chance of about 1 in a million of getting it, ever. When a bug is “quite rare”, you’ll have about 50% chance of seeing it, on the first night of the new content.
My party as well. Spent 3-4 hours on that for no reward :/
We also ran into this problem after 3.5 hours of play.
Will there be any type of compensation…? I took the liberty to write down everyone’s name in my party
We managed to complete the path, but after a first few wipes holograms stopped spawning, making it much harder, as we were incapable of interrupting bosses super move.
New patch update:
“Fixed a bug that occasionally prevented players from proceeding to the final cutscene and rewards screen after defeating the Clockheart.”
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