Target nearest now targets off screen enemies

Target nearest now targets off screen enemies

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Posted by: Gallant Pigeon.5807

Gallant Pigeon.5807

Target nearest previously only targeted on screen enemies, but now targets all enemies including those off screen. I’m pretty sure this was an unintentional change made when the targeting system was revamped to better hold targets on off screen enemies (can’t remember what patch this was). This is a request that target nearest be reverted to its prior state. If this was an intended change (not sure why it would be, off-screen enemies generally make for poor targets), can we have an additional key bind for target nearest on screen only?

Target nearest now targets off screen enemies

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Posted by: shadow.6174

shadow.6174

Targeting has been broken for a long time, it’s just “less worse” in a few aspects :S https://forum-en.gw2archive.eu/forum/support/bugs/Targeting-Still-Broken-Please-Fix-It/

Target nearest now targets off screen enemies

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Posted by: Krypto.2069

Krypto.2069

Targeting has never been “right.” But it took a HUGE Step BACKWARDS with the September patch. It’s like they used old code for target nearest enemy when building the Sept update. Now that it’s November, maybe we’ll see target nearest get back to where it was pre-Sept patch? :/

Moonlight [THRU]

Target nearest now targets off screen enemies

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Posted by: Illconceived Was Na.9781

Illconceived Was Na.9781

Some people have said they prefer the current set up, since “nearest” always means “closer.” Some of us intentionally point the camera to hone in on foes in that direction and prefer that “nearest” mean “closest within my field of view.” There’s really no good way to reconcile those preferences without a specific option.

In addition to the changes mentioned above, I also seem to autotarget “furniture” much more often than after previous patches. In the Modniir chain (in the Harathi Hinterlands), I find myself firing at centaur weapon racks instead of the 10-15 centaurs that are actually trying to kill me. I suspect that’s related to it being easy to autotarget a world boss (who are, in some ways, also furniture), but I figure I can manage to manually target a world boss eventually…whereas while fighting 10-15 foes near me, I can’t afford to waste any damage.

John Smith: “you should kill monsters, because killing monsters is awesome.”

Target nearest now targets off screen enemies

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Posted by: TheBlackLeech.9360

TheBlackLeech.9360

Honestly…. this is a godsend.

Target nearest enemy should do just that….. target the nearest enemy.

I’m not sure where this “field of view” thing originated…. but it is extremely awkward to attempt to target an enemy who can be right next to you, just offscreen, and you can’t target them because of the way you have the camera rotated….

Additionally, take a look at this screenshot prior to the patch….

I’m trying to target the ettin who is closest…. but the game will not let me because he is hiding behind the sapling like something out of a bad cartoon.

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