The loot/interact system be more than "F"ing everything.
agree, but this is not game bug
I find it as a bug.
For example in Ascalon Catacombs so many times I wanted to pick up my loot and ended up opening additional Tomb because “F” was constantly and randomly changing from pick up to interact.
The same goes when you want to revive downed player and end up reviving the other one nearby who’s already dead or even WORSE dead rangers pet that run in under your “F” (you know – dead pets miraculously can walk, fly and swim)
Who the hell care for someones else pet when downed player need reviving.
Well GW1 used to have a setting where only ur target’s name showed up. Also baddies showed up as red on the mini map, allies as green and drops as yellow. I miss them both and they should of been added to gw2.
If it’s not a bug it is still an issue.