Twilight Arbor (Foward Up Path) Final boss can’t be intended to be that way.. we have spent HOURS fighting that boss over and over, and unless you have a group that is guardian/zerker warrior its impossible.. The only way to beat it is via a ton of reflects, and if they go down for even a second the entire party dies. Worse if 2 reflects go up at the same time they will cancel each other out causing party death as well..
Anyhow I was talking to an Arena Net developer in game and she suggested I post it here.. basically I am hoping someone can at least look at it, and confirm that the intention was to make it basically impossible without a party of guardians and a couple zerker warriors.
I have to think this is a bug, and not intentional..
Not affiliated with ArenaNet or NCSOFT. No support is provided.
All assets, page layout, visual style belong to ArenaNet and are used solely to replicate the original design and preserve the original look and feel.
Contact /u/e-scrape-artist on reddit if you encounter a bug.