"Wrong" Decision In Personal Story
No, just no. Please no “Are you sure?” popups just cause someone made a stupid mistake.
I’m fine with an option to undo the last decision, but don’t ruin my gameplay experience by implementing some DAU-dialogs.
Occam Pi (Ele), Acaena Elongata (Warrior), Finja Salversdotir (Ranger),
Bytestream (Engineer), Vim Whitespace (Thief)
No, just no. Please no “Are you sure?” popups just cause someone made a stupid mistake.
I’m fine with an option to undo the last decision, but don’t ruin my gameplay experience by implementing some DAU-dialogs.
It doesn’t have to be a pop-up window, it can be implemented as part of the quest dialogue. And misclicking may be a stupid mistake but it is a common one. An undo wouldn’t be bad either.
(edited by Awman.2715)
I agree with Nachtnebel those “Are you sure” popups would destroye some of the experience.
Sorry Awman but you will have to be more carefull next time you chose.
A guy has been stealing the local farm’s potatoes. NPC A suggests that you capture the thief to send him to the jail. NPC B believes that killing him will end the problem forever.
NPC B
Killing him is the best option, man. So, what do you say?
*Ok let’s kill him.
*WHAT?! Kill a guy for stealing potatoes? Forget it.
The player chose the first option.
(The “are you sure” question)
NPC B
Ha! He will never see it coming.
*Haha, let’s do this. (The “yes”)
*Ummm… I don’t know about this, maybe we’re overreacting. (The “no”)
-I can’t see how that can ruin the game experience.-