swiftness in combat not working - necro
The slow down when in combat has always been there. The normal speed is always the same. When you are hit by an enemy all speed buffs are reduced to normal speed for a period of time. I think the bug is actually how long the reduction lasts. I have run through mobs, got hit once and been stuck in combat for quite awhile after it.
Fair enough – thanks for letting me know. I know something has definitely changed, since my movement wasn’t reduced so horribly before that patch. Maybe the change was that instead of it slowing you down for a few seconds (or while in range of a mob, or whatever) you’re slowed down until you’re out of combat. It certainly seems like I do not regain speed until out of combat now.
Or maybe the bug was that the Signet of the Locust didn’t get included in the speed reduction, and now that has been corrected? I hardly ever play other classes – much less those with always-on speed boosts – so I have no experience in this matter.
I’ve got quite a lot of time on my Necro, nothing has changed.
Speed is reduced while you are in combat, always has been. Signet of the Locust has always been included.