toxic offshoot events bugged
I am not sure if it is bugged or they changed it so it could not be completed solo. I have done that event quite a number of time solo. With enough time, a single mortar can destroy the toxic offshoot. So by concentrating my defense on one Engineer, I could complete the event. A little while ago I started seeing this behavior you described in both Queendsdale and Caledon Forest.
I did notice the last time I tried doing this event there is a line of text in the event text that I do not remember being there before. It lists the number of Engineers that are alive. So I am thinking that ArenaNet changed the event so the Engineers do not fire their mortars unless all three are alive. Which means you need at least 3 people to keep all of the Engineers alive to do the event now.
I cannot swear that is what is happening but based on my existing observations, it explains what I have seen happen. I will have to wait until I can get two more people to help with that event to see if the mortars start firing when we have all the Engineers alive at their post.
The numbers of engineers alive is always there. The more alive the more the offshoot goes down.
But the NPCs losing it’s focus on the offshoot since the recent release is just absurd. How did this behavior happened?
Yeah, the event with the engineers has been busted since the patch on the 12th.
This issue was brought up on the 14th, but it seems nothing has been done to fix them yet.
It’s only been two weeks of the event being busted though. Perhaps it is already fixed and set to be included in the 9-9 feature patch. Perhaps not. As they’ve not said anything like “Thanks, we’ll get that event looked at”, we just do not know.
Then again, perhaps the 9-9 patch will finally see the removal of these offshoots. If so, I can see their possible reasoning of why bother forcing everyone out of the game to download a patch just to fix an event that isn’t even going to be around any more soon.
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