(edited by Fror.2163)
"Cannot connect to login server"
This would be better addressed in the Tech Support sub-forum.
When I’m getting that message, I know I’m still performing actions on the server and I’m not lagging on the server itself.
Additional facts:
- My PC is 4 years old with a 2 years old graphics card.
- I can play in WvW’s SM with all 3 zergs with my settings (lowest graphics option) and it’s still rendered between 50 and 60 fps.
- I can play in WvW’s SM without much issue regarding the movement of other players.
- When I’m in those fights, I get skill lag and that’s it.
- It’s in those fights I get the most my DCs.
- My ping to EU server is between 20 and 50 ms (according to Windows resource monitor).
- When I’m getting those disconnections, I’m still actively performing action on the game server and I’m not lagging there. For instance, I’m using a whirlwind wrath and the number keep growing up without them to get fixed at some value like it happens for the rare times i encounter network lags. Then before even half a second as passed, I’m dc with the reported message.
- Pings to US servers can take between 200ms and 500ms, sometimes more.
With this in mind, my guess is that every X times, the game client makes a home call to the login server, located in the US. When most of my resources are used to render those fights, that call ends up taking too long according to some definitions. The client detects it takes too long and decides to terminate my session even though I wasn’t lagging on the actual game server.
Conclusion on my side: my computer uses all its resources to deliver me the content but it cannot open (or reuse) a connection in time to the login server because it’s too busy serving me with the real content. So I think that the allowed time for a ping to the login server is too low (or the answer from the login server takes too long to formulate, but given I don’t read that many issues similar to mine, I discarded this idea).