My game continues to crash whether I am in WvW or just standing in vigil keep, here is the most recent error log from WvW.
—> Crash <—
OOM: Heap, bytes=8388728,
App: Gw2.exe
Pid: 3644
Cmdline:
BaseAddr: 00400000
ProgramId: 101
Build: 31574
When: 2014-03-30T02:49:39Z 2014-03-29T22:49:39-04:00
Uptime: 0 days 3:22:35
Flags: 0
—> System <—
Processors: 12 [GenuineIntel:6:13:7]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 9050MB/16336MB 55%
Paged: 24362MB/32670MB 74%
Virtual: 195MB/ 4095MB 4%
Load: 44%
CommitTotal: 8308MB
CommitLimit: 32670MB
CommitPeak: 8448MB
SystemCache: 6420MB
HandleCount: 39759
ProcessCount: 79
ThreadCount: 1301
—> Process Memory <—
Private: 3471MB
WorkingSet: 3426MB
PeakWorkingSet: 3476MB
PageFaults: 69756569
[DbgHelp.dll is C:\Windows\system32\dbghelp.dll]
[DbgHelp.dll version 6.1.7601.17514 (64/32-bit compatible)]
—> ClientContextThreadProc Thread 0×1948 <—
"""""There is some trace here, had to delete it to fit the post""""
—> Error Logs <—
wristl’ not found on model ‘0×082239’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘aura’ not found on model ‘0×011087’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×082239’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×082239’
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×08223f’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×08223f’
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×0921f3’: LightningSetActionPoints: destination action point ‘aura’ not found on model ‘0×006347’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×08223f’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×08223f’
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Couldn’t find projectile effect for skill ‘Aw3PF.xcnwE’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×082239’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×082239’
Model ‘0×082245’: Failed to resolve AimIK bone indices.
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristr’ not found on model ‘0×082239’
Model ‘0×00df13’: LightningSetActionPoints: destination action point ‘fxwristl’ not found on model ‘0×082239’
—> DirectX Device Info <—
VendorId = 0×1002
DeviceId = 0×6738
Version = 8.17.0010.1077
Description = AMD Radeon HD 6800 Series
Compat = 0×00000000
VidMem = 4095 MB
(edited by Nezz.6209)