Playing on TV's.
Far. I’m playing on a 32" TV and I’m like 2 feet away from it. Otherwise your eyes hurt after quite some time. For 40" I guess 4 feets away?
Far. I’m playing on a 32" TV and I’m like 2 feet away from it. Otherwise your eyes hurt after quite some time. For 40" I guess 4 feets away?
Makes sense Etien, how about the input lag? You think this can compromise pvp?
Depends on you rig. Powerfull PC + large monitor and GW2 – priceless
Depends on you rig. Powerfull PC + large monitor and GW2 – priceless
My GPU is a Nvidia 560 ti , AMD x6 with 8gram…. you think this can handle good a 40’ ?
it depends on the resolution of your tv screen, in your case the tv is 1920 x1080 so normal hd probably same or less then your current monitor (if you already selected 1920*1080 in gw2 there will be no difference monitor/tv framerate) Don’t forget to change crop settings on your tv (in standard mode, edges are removed to exlude artifacts of tv programs)
(edited by RedZebra.2345)
it depends on the resolution of your tv screen, in your case the tv is 1920 x1080 so normal hd probably same or less then your current monitor (if you already selected 1920*1080 in gw2 there will be no difference monitor/tv framerate) Don’t forget to change crop settings on your tv (in standard mode, edges are removed to exlude artifacts of tv programs)
Crop Settings?? Sry, whats that?
Crop Settings?? Sry, whats that?
It’s called overscan . Basically the TV cuts off 3-5% of the image being displayed at the edges because analog TV systems did so to hide lack of precision in their receivers and the CRTs used to display the images. Some later broadcasts also contained distracting non-image data like teletext in the edges.
There’s no reason to do this with pure digital signals, but many TVs will still behave like this for compatibility reasons, even when receiving images from a computer over HDMI. You might be able to turn this off from the TV’s settings if it doesn’t autodetect this.