I submitted a ticket yesterday regarding crashes. I was told to run an msconfig. That change caused my computer to BSOD.
Here’s my error info:
—> Crash <—
Assertion: A file was corrupted in the archive. Please run once with ‘-repair’!
File: ..\..\..\Game\Main\MainCli.cpp(591)
App: Gw2.exe
Pid: 2544
Cmdline: -allowInstall -isRelaunch
BaseAddr: 00400000
ProgramId: 101
Build: 16305
When: 2012-12-17T04:22:07Z 2012-12-16T20:22:07-08:00
Uptime: 0 days 0:04:01
Flags: 0
—> System <—
IpAddr: 192.168.1.148
Processors: 4 [GenuineIntel:6:10:7]
OSVersion: Windows 6.1 (64 bit)
—> System Memory <—
Physical: 4545MB/ 8172MB 55%
Paged: 11769MB/16342MB 72%
Virtual: 2097MB/ 4095MB 51%
Load: 44%
CommitTotal: 4573MB
CommitLimit: 16342MB
CommitPeak: 4574MB
SystemCache: 4816MB
HandleCount: 22410
ProcessCount: 69
ThreadCount: 844
—> Process Memory <—
Private: 1649MB
WorkingSet: 1484MB
PeakWorkingSet: 1484MB
PageFaults: 1426799
—> Game Context <—
MapId: 50
Flags: 0×241
ElapsedTime: 00:03:22
—> Error Logs <—
e886’ from parent bone ‘aura’, there’s no bone with that name.
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Texture missing mip chain: 0×066f6c
Texture missing mip chain: 0×066f6d
Model ‘0×054cab’: Missing anim or fallbacks: rgtrunfidl
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×03ad12’: Missing anim or fallbacks: wgtrunfidl
Model ‘0×0079ea’: Missing anim or fallbacks: extoast
Model ‘0×019864’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×054cab’: Missing anim or fallbacks: rgtrunfidl
Model ‘0×019841’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×0071e4’: Missing anim or fallbacks: ugtidlewlkb
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×03ad12’: Missing anim or fallbacks: wgtrunfidl
Content is referencing a propID that doesn’t exist propId=‘1600441043174588950’
Content is referencing a propID that doesn’t exist propId=‘1600445505645609508’
Content is referencing a propID that doesn’t exist propId=‘1600443229312942633’
Content is referencing a propID that doesn’t exist propId=‘1600443319507255854’
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×005cb0’: UnlinkModel called on CModel without LinkComponent
Model ‘0×00dc9d’: Missing anim or fallbacks: zeropose
Model ‘0×00dc98’: Missing anim or fallbacks: zeropose
Content is referencing a propID that doesn’t exist propId=‘1600448005316575798’
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
Model ‘0×080b7b’: Missing anim or fallbacks: ugtrunfidl
Model ‘0×005cb0’: UnlinkModel called on CModel without LinkComponent
Model ‘0×080bcf’: UnlinkModel called on CModel without LinkComponent
File 0×49b2 stream 0×0 is corrupt
Raw file 0×000049b2:0×000049b2 has CRC 0xe3ab100b.
Deleting file 0×000049b2
—> DirectX Device Info <—
VendorId = 0×10de
DeviceId = 0×1086
Version = 9.18.0013.0697
Description = NVIDIA GeForce GTX 570
Compat = 0×00100800
VidMem = 4049 MB
Every time this has happened, I run repair. Last night I ran it several times to no avail. Today it worked just fine for a while and then again started crashing randomly. I’m not zoning, it’s just standing around town. This started happening yesterday—no crashes before.
Now I crash half the time when I log in initially, sometimes after a few minutes of standing around. I reinstalled the game earlier, after deleting everything including the local.dat file. I made sure DirectX 9 was up to date. My graphics drivers are up to date. My computer is not overheating (checked it). No other programs are having any issues. GW2 is just shooting corrupt files everywhere.