(edited by Carzor Stelatis.9435)
Unplayable skill lag in WvW
Do you play on EU or US Servers and which one? With the latest round of server performance fixes, I rarely get any skill lag in large battles.
Xystus Furtim – Human Theif
Server: Stormbluff Ilse
I had terrible skill lag around a month ago, give or take. I’m on SoR. We were fighting JQ and BG at the time I think. We went to go take hills and the skills were so laggy, literally 10s delay for everything. I had even rallied after getting killed, but on my screen was still dead.
Sadly this is something on ANET’s side causing this I think. You can only mitigate the lag so much before its no longer really a computer issue.
“Remember The Searing. We never forget, and never forgive.” – Family Motto
Gandara EU. I would always get the ‘traditional’ skill lag (2s or so delay on skillcasting when it’s a 60v60 zerg fight), but this is 30s+, essentially my character being completely disabled (seems to rubberband me as well as affecting skills) whenever a group of even 20 or so enemies comes within targeting range.
I’ve come back to the game after not playing much the last couple of months (for non-game reasons) so this could have developed at any point during that time I guess.
I’ve been having this issue the last few days too. Tonight I noticed 5 of my guild mates disconnected within a minute of me on Gunnar’s Hold borderland. Last night EB was fine fighting around 100 in total in SM.
It is always preceded by rubber banding despite voice comms being stable. I actually rage quit our guild event as a result of two disconnects within 5 minutes and server desynch to the point of being a useless rallybot.
Once proud member of Extraordinary Gentlemen [EXG]{DESO4LIFE}
Carzor Stelatis.9435,
This user is in the EU as well and seems to be having routing issues with a company called Tele2.net
Xystus Furtim – Human Theif
Server: Stormbluff Ilse
Technical Support
Hi Carzor Stelatis – Unfortunately there isn’t a whole lot that you could try but I encourage anyone experiencing Skill Lag to check out this thread and add your own input:
Carzor Stelatis.9435,
This user is in the EU as well and seems to be having routing issues with a company called Tele2.net
I seem to have similar problems (I used the server IP from that other thread rather than getting my own server’s IP ingame) from one IP registered to my ISP (109.159.250.40 – BT) and one registered to a telecoms company in Barcelona (89.149.164.62).
This is very weird, and seems to be a computer issue after all (though what kind of computer issue I have no idea). I was able to successfully login and play within targeting range of a zerg (‘successful’ in the non-lag sense, not in the staying-alive sense!) on a different computer. The weird thing is that the two computers are connected to the same router by the same method (ethernet cable), and even have the same network chipset (they were bought around the same time). Does anyone have any ideas that don’t involve ‘full reinstall of Windows’?
Carzor,
DO you have the ports open to one system and not the other?
Xystus Furtim – Human Theif
Server: Stormbluff Ilse
Carzor,
DO you have the ports open to one system and not the other?
No, I thought of that but the router is on default settings for both. The problem is just as bad when the other system is turned off, so it can’t be a case of the router ‘automatically’ reserving the ports for one machine either.
The really weird thing is that it’s only an enemy zerg that causes the problem. I can be with dozens of my own team, but as soon as say 15-20 enemies come within targeting range (and it literally is as soon as they come into targeting range) all hell breaks loose – or really just breaks :P
Edit: Networkdiag results (excluding the first hop, which is just to my router and suffered 0% packet loss)
2 23ms 4/ 25 = 16% 4/ 25 = 16% 217.32.142.111
0/ 25 = 0% |
3 20ms 0/ 25 = 0% 0/ 25 = 0% 217.32.142.158
0/ 25 = 0% |
4 26ms 0/ 25 = 0% 0/ 25 = 0% 212.140.206.2
0/ 25 = 0% |
5 24ms 5/ 25 = 20% 5/ 25 = 20% 31.55.165.49
0/ 25 = 0% |
6 24ms 0/ 25 = 0% 0/ 25 = 0% 31.55.165.107
0/ 25 = 0% |
7 28ms 1/ 25 = 4% 1/ 25 = 4% acc1-10GigE-7-2-0.mr.21cn-ipp.bt.net [109.159.250.96]
0/ 25 = 0% |
8 31ms 0/ 25 = 0% 0/ 25 = 0% core1-te0-13-0-0.ealing.ukcore.bt.net [109.159.250.9]
0/ 25 = 0% |
9 34ms 0/ 25 = 0% 0/ 25 = 0% peer2-xe2-0-0.telehouse.ukcore.bt.net [109.159.254.106]
0/ 25 = 0% |
10 31ms 5/ 25 = 20% 5/ 25 = 20% t2c3-xe-0-1-1-0.uk-lon1.eu.bt.net [166.49.211.164]
0/ 25 = 0% |
11 35ms 0/ 25 = 0% 0/ 25 = 0% 166-49-211-38.eu.bt.net [166.49.211.38]
3/ 25 = 12% |
12 51ms 3/ 25 = 12% 0/ 25 = 0% xe-7-3-2.fra23.ip4.tinet.net [141.136.110.97]
2/ 25 = 8% |
13 48ms 18/ 25 = 72% 13/ 25 = 52% 89.149.164.42
0/ 25 = 0% |
14 —- 25/ 25 =100% 20/ 25 = 80% 206-127-157-86.plaync.com [206.127.157.86]
0/ 25 = 0% |
15 51ms 5/ 25 = 20% 0/ 25 = 0% p4-23-c0-ncdc-pub.plaync.net [206.127.158.1]Trace complete.
Section completed in 154.36 seconds
(edited by Carzor Stelatis.9435)
Maybe an issue with the network card; are the drivers up to date?
Xystus Furtim – Human Theif
Server: Stormbluff Ilse
Maybe an issue with the network card; are the drivers up to date?
It turns out that the problem was down to a duff ethernet cable. quagganembarassedface
You might all have decent internet speeds but have you tested for packet loss and jitters? www.pingtest.net if you get either jitters or packet loss contact your internet provider and tell them to fix there kitten. At least your problem is now fixed.