Showing Posts For Action Sloth.2603:

Liked the ready up, name still doesn't fit.

in Guardian

Posted by: Action Sloth.2603

Action Sloth.2603

A couple notes on Dragonhunter. We went with this name because we felt it was evocative of the medieval witch hunters. Guardians consider themselves protectors of the innocent. Followers of their faith be it in honor, valor, etc. The origin of the dragonhunter is a more subtle nuanced version of this. Guardians fight for justice and the dragonhunter faction believes justice is the eradication of dragons and their minions. I understand this is a lot more high concept than Mesmer but at the end of the day we felt like we wanted to try and push a more mature theme here. I hope this helps explain our thinking. We had other generic names in mind but felt like it was important to have a mix of spec names that are generic fantasy, more Tyrian fantasy, and more high concept. This one falls more in the third category.

Thanks,

Jon

If the dragons are supposed to essentially be forces of nature, I don’t see how one can take a moral stance against them and enact justice. It’s like taking a righteous stand against all sea water because of flooding and tsunamis.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

Tome Change ideas

in Guardian

Posted by: Action Sloth.2603

Action Sloth.2603

I’m in favor of these changes, if only so that my guardian can be the book wielding arcanist/scholar he was meant to be.

Also, at least when you get to the tome elite spec, get someone to release a better book focus. Maybe one that opens up in your palm when wielded, instead of affixed to a coat hanger and swung around like a bludgeon.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

Necro Spec Notes & Feedback

in Necromancer

Posted by: Action Sloth.2603

Action Sloth.2603

Here is my idea for the Curses problem:

1. Merge Terror with Master of Terror. Move to the Grandmaster Soulreaping slot.
2. Move Dhuumfire to Master tier for Soul Reaping.
3. Add a new, non-condition damage focused Grandmaster trait in Curses.

That would screw over everyone who took Dark Path and Foot in the Grave, for many it’d actually be a worse change than what they’ve announced so far. If you’re set on a course of action similar to what you proposed, do that and keep Terror as a GM and replace Master of Terror with Dhuumfire at master level or put a different master trait in there.

I’m honestly not sure what you’re trying to say here. Path of Corruption and Terror don’t compete at all regardless. As for the proposal to make Terror and Foot in the Grave compete, I see that as a decent change. Then you have Death Perception for Power offense, master of Terror for Condition offense, and Foot in the Grave for generic defense as choices. There wouldn’t be a “right answer” trait for builds then, but rather a meaningful choice.

That was totally my mistake, I remembered the stream incorrectly and mistakenly thought Path of Corruption was a GM still, so you can just completely disregard that.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

Terror should become baseline

in Necromancer

Posted by: Action Sloth.2603

Action Sloth.2603

I was suggesting this a lot yesterday. If they’re set on creating an arbitrary distinction between Terrormancer and Condi necro, even making it baseline at a reduced effectiveness and making Master of Terror or Terror trait increase the damage back to current baseline or slightly above, to give condi necros the option of “specializing” in it if they really want to. It wouldnt fix the problem fully, but I would accept such a change.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

Necro Spec Notes & Feedback

in Necromancer

Posted by: Action Sloth.2603

Action Sloth.2603

Here is my idea for the Curses problem:

1. Merge Terror with Master of Terror. Move to the Grandmaster Soulreaping slot.
2. Move Dhuumfire to Master tier for Soul Reaping.
3. Add a new, non-condition damage focused Grandmaster trait in Curses.

That would screw over everyone who took Dark Path and Foot in the Grave, for many it’d actually be a worse change than what they’ve announced so far. If you’re set on a course of action similar to what you proposed, do that and keep Terror as a GM and replace Master of Terror with Dhuumfire at master level or put a different master trait in there.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

The Blazing Light Thread

in Festival of the Four Winds

Posted by: Action Sloth.2603

Action Sloth.2603

In my honest opinion the title is too easy to get. I think it should have been restricted to the 8 orbs achievement which is a bit harder.

Yespls

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

[Guide]30 pts in valor gameplay (Hammer)

in Guardian

Posted by: Action Sloth.2603

Action Sloth.2603

Hello brutality,

1)Would you play this build with a GS/Staff ? Do you feel like you lack mobility with a hammer (Not having the charge and the grapin of the sword)

Obviously not Brutaly, but I have been running a 0/15/30/20/5 GS/Staff build for a while now with great success in general PvE, dungeons (I tend to WvW on a different alt). It’s been the most fun I have had in game so far.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro

Turrets: how do you like them?

in Engineer

Posted by: Action Sloth.2603

Action Sloth.2603

When running around from 30-60ish I occasionally swapped out an elixir for the thumper turret if I knew I would be fighting a lot of enemies. I would use it as an aggro dump if things got too heavy, all the mobs would rush to it and be easy AoE bait. Or as a quick wide combo finisher/KB by dropping it and immediately hitting the overcharge skill.

Outside of that I never found much use for any of the turrets and it wasn’t the most efficient way out there. I also never use them in dungeons unless I am just messing around with my different skills.

[SnP] Strong and Pretty | [DRV] Diablo’s Revenge
Slothe of Tyria – Grimvald the Mad – Django Reinhardt – For Honro