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Tickets for Review (3 days and older) [merged]

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Posted by: Adversary.7325

Adversary.7325

120906-003323

This ticket has been closed.

The problem is concerning the event where the game bought the digital deluxe edition for me twice. (for 4000 crystals) All i want is the 2000 crystals back for the second worthless digital deluxe edition. WHY my ticket has been closed when it was being escalated is beyond me. Thanks.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

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Posted by: Adversary.7325

Adversary.7325

I agree that being dagger/dagger is a risk but I feel well played it will be the best dps in the games current state and you are also correct in reminding the player base that it is a high risk high reward spec to play. But to be honest I have played a lot of games that messing up once will get you killed. This game the downed state seems more of a reward for trading dps for survival. The point of course is not to mess up and get hit. Also I would like to remind the thread I am proposing this information because it seems like more and more elementists are getting funneled into Staff AOE with Pets or support. So like I said at the start this spec/thread is more focused on doing damage and feeling effective at it. Something a lot of players say they are missing.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

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Posted by: Adversary.7325

Adversary.7325

If you only play in two attunements you’re not remotely playing to potential. I’m a mediocre ele but that much is obvious.

Once again sir I am talking about damage you can play the other aspect all you like. Using your heals from water is viable but in my mindframe and my gear I see little to no use for casting a heal on myself. Because I can A) Heal myself for a small amount of health that does not negate damage done to me if i get hit again or kill the target and heal after the fight. in these examples I am not talking bout the heal cantrip. Also lighting seems to not be effective. it brings 1/3 of the dps and in most cases the effect is not worth the cd of changing aspects on one of my dps abilities. Though I will say in dagger/dagger I do fight champions starting with the air run speed and the lightning aura to stun them. so I think a broad statement of only using two elemental aspects is doing it wrong is not what you should be getting from this.

Instead think using two aspects is being more efficient.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

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Posted by: Adversary.7325

Adversary.7325

Naryoril
its from the brady games stratgy guide that i bought and got autographed at the Austin Opening Launch Party.

Secondly your attitude is confusing. You rage at me for discussing the damage of the elementist and when I state that I dont want to play a support you say that I have support so therefore I HAVE to play it? So guardians have to tank? Healing spells are nice but they dont do much when you dont have a heal rating. I have noted your comment and now kindly ask other players to ignore you.

I didn’t rage at you, if you felt this way, i apologize.

Nowhere in the Brady Games guide does it say anything about the elementalist being a glass cannon. In fact, the 2. paragraph of the “Elementalists in PvE” chapter (page 162) says the same thing i do:

Indeed, elementalists’ power lies in their flexibility. Their ability to shift almost effortlessly between damage dealing, healing, and buff/debuffing is second to none. Even in the middle of a fight, you can switch from high area-of-effect damage to keeping everyone healed, and then back tho wholesale desturction.

And i don’t say you have to play support, but i say you can’t complain about bad single target damage and survivability when you have amazing support and excellent AoE. If you refuse to use the best parts of the elementalist because you don’t like to use them you probably picked the wrong class.

And you ask others to ignore me because i don’t have the same opinion as you? Uhmm… ok…

Edit: typos

Please check page 142 but I do not wish to argue this point. I am simply stating how do you come into a dps conversation advocating support? Thats like going to the butcher asking for bread.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

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Posted by: Adversary.7325

Adversary.7325

Would try your load out if I could, but getting the neccessary items is very expensive. To convert to proper dual wield would cost over 10g which I certainly don’t have atm.

I thank you for your intelligent posts and comments. I hope I didn’t seem too harsh to the other guy. Hopefully you can give it a shot at a later point I am sure you will like it. A high mobility High Dps fight that becomes a race between your health and the targets. Something I felt was missing till I tried this.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

AoE survival setup is doable and pretty effective to farm events. Lots of loots too. Not so effective in instances which would require another load out entirely. Wish there was…a dual spec. /inc flames

edit. like to point out something I learned long ago as a MMO player: you do zero DPS while dead.

I was actually surprised that we could not carry the books that reset our traits. For a game that we can instantly change so much between pulls its odd that traits are a pain to redo.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

Ele was fun to play… I now play a Guardian b/c twohand sword makes me feel less kitteny. This MMO however makes me feel like I’m playing a kitten character most of the time anyway regardless of what profession I pick.

This statement is very true I have found that on most classes I find myself running from mobs but I assume that is a design not a flaw. Which is one of the reasons I chose to play elementist I figure since my character is wearing a dress he doesn’t feel bad bout running in circles :p

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

I went 30/10/10/0/20 using a staff; power/prec/crit dmg with the rune that stacks power per kill. Also stacked Power/Toughness/Precision on most of my gear except jewelery which is toughness/vit/prec. So far, I die way way less than going glass cannon gears. It is quite noticable going from pure dps set to this when it comes to takin dmg. I still dish out some pretty hellacious AoE dmg, or so it seems since I have only played ele to 80 so far.

Anyways, now to make multiple weapon sets to fill different needs since the rune on current staff is terrible for instances. Using mainhand and offhand is better for single target I believe plus you can use two runes; many those runes are pretty good.

Very valid point using survival stats to increase your DPS by keeping yourself up for longer time and though I do feel that is a valid way to play your character I much rather trade my survival for DPS as long as the DPS is effective. I feel that this setup is the most valid of pure DPS and I challange others to try it too.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

Snaple you seem really angry I apologize for not stating this earlier but I am speaking more for PVE than PVP I am sorry.

It’s the same thing for PvE.
We receive way more damage from mobs and deal less damage then anyone else if we don’t use all our utilities for damage purpose.
Our only + is that even if all our AoEs are worthless, we have enough worthless AoEs to make decent AoE damage.

Agreed and well stated! But my argument is against using said worthless AoE damage and instead trying to single target damage as much as possible. Also I do not find AoE damage a fun way to level or play the game when I am doing stuff.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

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Posted by: Adversary.7325

Adversary.7325

And to be fair the exact quote is “…the use of formidable direct damage…..”
and to also be fair I think glass cannon is a fair descriptive way of describing the glass due to the hit points but your right we should be more “glass women handguns”

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

Naryoril
its from the brady games stratgy guide that i bought and got autographed at the Austin Opening Launch Party.

Secondly your attitude is confusing. You rage at me for discussing the damage of the elementist and when I state that I dont want to play a support you say that I have support so therefore I HAVE to play it? So guardians have to tank? Healing spells are nice but they dont do much when you dont have a heal rating. I have noted your comment and now kindly ask other players to ignore you.

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

ckooken-Maybe i didnt explain well enough why precision in my mind is worthless if you look at the spells you cast as an elementist there isnt enough “direct” spells to warrent stacking the stat at all. nothing off focus looks “crit-worthy” nothing off daggers with the exception of dagger off hand. Staff maybe but who really thinks crit aoe is worth it? Precision does not truly make sense. Now look at all the abilities that can be affected by condition stacking do you see the difference? Also dagger dagger is easy to survive I do not have an issue at all but I also use my heal and dodges are you doing the same?

Chris thank you for your point.

Snaple you seem really angry I apologize for not stating this earlier but I am speaking more for PVE than PVP I am sorry.

Betch Thank you for the kind Statement.

(edited by Adversary.7325)

Elementalist DPS Whats "I" think is wrong with it and how I worked around it.

in Players Helping Players

Posted by: Adversary.7325

Adversary.7325

Hey how you do, my name is Finalbreath I have been playing Elementalist since launch. I have no prior GW experience other than betas and even on the betas I played other classes.

The Elementalist is described as a direct damage class and a glass cannon in the different strategy guides I have peeked at. Now taking that information and ignoring all the support roles the Elementalist “can” fill and focus on the damage portion.

People who choose a ranged spell caster such as this one usually see themselves throwing fireballs and seeing the health of the mobs they are attacking physically move when they hit them. The Elementalist in its current state you wont see this and this is why. We have five weapon combinations Staff, Scepter/Focus, Scepter/Dagger, Dagger/Dagger and Dagger, Focus.

Of the weapon combinations if you simplify what they do its easy to remember (based off the fire skills which have the highest DPS numbers)

Staff= AOE – All of the abilities have an aoe aspect and common mmo experience tells you that AOE=lower single target DPS. You don’t AOE one target down “usually”

Scepter= Support Main Hand – This weapon brings blinds/defense cool-downs and endurance regeneration for more dodges

Focus= Defense Off Hand – this weapon brings amazing shields/knockdowns and even an invulnerable.

Dagger Main Hand= Condition Weapon – This weapon based on your Elemental Aspect applies conditions.

Dagger Off Hand – Condition Weapon- This weapon again applies a multitude of conditions based on elemental aspect.

Now where in those weapon descriptions do you see anything that says “Here is the boom!”. Its not there I am sorry but its not but that is OK because we still have an option for a flat out DPS spec.

I suggest Dagger/Dagger with these stat priorities

Condition- Super powerful stat because it effects both bleeds and burn.

Power- Will help your damage on a more general level.

Toughness- Take big hits like a champ!

Vitality- Take more hits like chump!

Precision- Generally worthless in my personal opinion. We have no Big spells that we cast often enough to matter.

For your Cantrips (is that the right word?) I use

Heal Slot————-Glyph of Elemental Harmony————Buff/Heal very awesome
Fifth Slot————-Arcane Shield——————————————-60 cd to stop 3 attacks
Sixth Slot————Arcane Blast———————————————-20 cd single target attack
Seventh Slot——Arcane Wave——————————————-30 cd Instant AOE attack
Elite Skill———Fiery Sword/D Golem——————————-Fiery sword will be the biggest numbers you see and D Golem (asura ability) is the only pet i have seen that taunts and lives effectively.)

So now looking at the abilities you have we will focus on just two trees Fire and Earth.
The fire tree gives you Dragons breath a channeled Frontal Cone Burn Stacking Ability. A leap for survival/DPS. Ring of fire for more condition stacking and finally a decent single target spell that does bonus damage for target being burning.
If you quickly use all of these abilities (and dump your arcane spells for extra damage) you should have bout 15 secs of burning condition on the target(s).
Now switching to Earth you can dump Churning earth ( Channeled AOE with hinder and bleed effect) Ring of earth (AOE bleeds) and if needed earthquake for a stun. If your target still lives flip back to fire and start again!

So you put 15 secs of burning and at least 10 stacks of bleeds on your target(s). Of note please remember bleeds stack for more DAMAGE and burns stack for more DURATION.

So by stacking the condition stat you can benefit from it in both fire and earth.

Now to further push this damage I use the following traits
Fire -10% more damage in fire , 5% more damage to burning targets and fire spells add 5 might.

Also of note fire traits increase duration of conditions

Earth-Armor of Earth at 50% health, toughness when channeling spells, and 5% more damage when in melee.

Also of note earth increase condition damage.

the last trait is kinda a preference based on you air can give you 25% more damage to low health targets but arcane can give you a arcane shield or lower CD on your arcane spells.

So i know this is probably the worst write up possible for how to play a class grammar and reading wise but if you need further clarification please say something and I will try again.

(edited by Adversary.7325)

Where can i find my 25 digit serial code if i ordered from you guys

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Posted by: Adversary.7325

Adversary.7325

subject says it all I cant seem to find it in my gmail account was it mailed to me? i found the successful order but its not on it.