Showing Posts For AfterDark.1920:

CS broken - only lasts 1.5s now ...

in Mesmer

Posted by: AfterDark.1920

AfterDark.1920

I guess I am not the only one then.

Worked fine yesterday and when I went back to PvP matches today my build which is pretty much dependent on the added damage i get from CS is completely useless.

So yeah – chrono build is a complete no go at the moment. Costed me a couple of games before I realised it wasn’t me playing so badly today.

Are you rerolling?

in Mesmer

Posted by: AfterDark.1920

AfterDark.1920

Yeah, I’m re-rolling Elder Scrolls Online.

I am with you – after 8 months of playing Mesmer ANet has thankfully given me a reason to switch off now.
Its unbelievable that one trait move (that of Illusionist’s Celerity) can so thoroughly kill a class.
I took my ‘old’ build to PvP after the patch.
I stood around utterly shocked – felt like I was playing in slow motion up to my arm pits in mud – playing mesmer was for me always a case of thinking and acting fast. Never letting your opponent know where you are, hitting them when they’re not expecting it. I am not into conditions or shattering – my illusions are my allies, my smoke screen, my weapons.
All my strategy and general play style are now rubbish – something perfected over the last couple of months.
Hey ANet if this is your idea of making GW fun and balancing a class then I am out. I have no interest in re-rolling another class – too much time and effort vested in my mesmer.

(edited by AfterDark.1920)

6/25/13 patch discussion thread [merged]

in Mesmer

Posted by: AfterDark.1920

AfterDark.1920

Anet developers – do tell us what, if anything useful you actually gave us Mesmers – you completely screwed my build. Where is the balance if you are forcing a trait line in terms of condition play.