Showing Posts For Akutsu.1387:
The thing I see with the Dragonhunter compared to the other announced elite specs is that its current abilities lack synergy with the original guardian traits. For example, the traps are decent but they need more effects to justify taking them over medi or shouts. Traps on the surface look like symbols, so keep the name of traps but add maybe a trait where traps get symbol like effects. For example, traps once activated become symbols that way we get benefits from the zeal line and other traits that effect symbols.
One last thing that could also work is if traps had a passive effect while set. For example, the set trap could pulse boons to ourselves or nearby allies when we stand on them, (until triggered of course) that way the Dragonhunter could still provide alittle support as well have some kind of self sustain.