Showing Posts For Albocow.8276:

Please rethink Class Roles - Long Post

in Suggestions

Posted by: Albocow.8276

Albocow.8276

I think you are right to an extent man, but what if you wanted to go towards a healing route? You do mention your thief, but 1.) How many classes could actually provide for a clear-cut healing role (the only I can think of is perhaps a water elementalist with sceptor/dagger) or 2.) There aren’t many different ways to get to that point.. When I was experimenting with builds for sPVP i had suspicions that my build is an exact clone of many others. The skill system sometimes feels limited to me.

Also, I feel like there shouldnt only be 3/2 specific weapon skills respectively. Maybe a nice addon would be the addition of more weapon skills per weapon. Just as in slot skills, you can edit and switch your weapon skills creating more depth. Although one could say then that there would be less strategy in the game by doing so, but I suggest that each weapon could provide for certain types of skills unique to that weapon still maintaining the strategy in wielding certain weapons.

Please rethink Class Roles - Long Post

in Suggestions

Posted by: Albocow.8276

Albocow.8276

I think that Anet needs to add more variety in weapon sets (alongside the abilities that come with each weapon) and slot skills… I feel like the game would contain more tactical depth if the trinity was implemented back into the game but not specifically for each class. I feel like each class, depending on how you customize that class, could be either a sole healer, sole dps, sole tank (and of course, this is a gross simplification). I agree with you in that each class is sort of a mix of everything… It really makes your build feel superficial at times, doesnt it?

Kodan as playable race?! ;]

in Suggestions

Posted by: Albocow.8276

Albocow.8276

@Zeefa i meant to actually just touch base on the Kodan originally… it just seems to me that the reason the Kodan visitor was in Lion’s Arch was to foreshadow the possibility. dont you think??

Kodan as playable race?! ;]

in Suggestions

Posted by: Albocow.8276

Albocow.8276

@SplinterCell Oh he stands straight all right! lol

Dueling, Trading, Following System and Mounts

in Suggestions

Posted by: Albocow.8276

Albocow.8276

I think that the mounts should be collectible like the “minis”. There should be a spectrum of difficulties in which you can achieve them and there should be a large variety of mount-types. Since they wouldn’t really give an unfair speed advantage (considering there are waypoints everywhere) to any players, I don’t see the harm in adding a good chunk of them for cosmetic value.. Id love to get me a Dolyak I could ride around or smthing. haha

Kodan as playable race?! ;]

in Suggestions

Posted by: Albocow.8276

Albocow.8276

haha I actually would as well!!

Im guessing you like birdss considering your name is Magpie ??

Kodan as playable race?! ;]

in Suggestions

Posted by: Albocow.8276

Albocow.8276

When I was walking around Lion’s Arch exploring the Wintersday patch I stumbled upon this shady – and perhaps the only of his kind – polar bear/man hybrid simply named “visitor”. When you talk to the NPC he introduces himself as a “Kodan” (http://wiki.guildwars2.com/wiki/Kodan)… pretty cool character I thought. They possess both the studliness of a polar bear and a macho man and the opaqueness of, well, a bear-man standing around idle in a trading center. Cool enough to be playable at least. Maybe Guild Wars and I are on the same page here, but I’m feeling these guys as a potential playable character for a potential expansion. I’d love to hear and maybe experience what these “Kodan” folk bring to the table. Yeah?? Yeah??! It almost seems as if his being in Lion’s Arch was set up in anticipation of his people’s arrival anyhow.

I also picked up a fascination with the skritt in this game. I admire their hilarity and the whole feeling of being a spelunking-born folk. These two ingredients might be enough to create a unique story experience in its own.. what do yall think??

Also, what playable races would you like to see in any possible expansion??

Games full of Thieves

in PvP

Posted by: Albocow.8276

Albocow.8276

historically in rpgs the “thief” class has always been the “best” suited for PvP… its junk. Especially if any players r coming from WoW